Patch Notes - 2/12/2024
Bugs
Balance
Misc.
- Embers will no longer drop at Refinement Level 0
- Attack Speed modifiers now interact with slower attacks properly
- Attack Range now interacts properly with melee weapons with an inward motion (Hooked Claws)
- Attack Dash now stacks properly between weapons and armor
- Forked projectiles now properly divide up their damage
- Large numbers of Melee Attack no longer push you backwards
Balance
- All Melee attacks have had their size increased
- All Elemental Status effects (frozen, burning, electrified) have been converted to a % chance of application.
- Reduced damage % of Links of Carnage
- Forked Projectiles can now hit targets their parents already hit
- Heart of Greed lost its positive stats. Reason: I want people making fun builds, not having to use their slots for magic find. Other magic find items will be dealt with later, and other ways to increase magic find will be built out (blessings)
- Elemental Whirlwind amulet fixed, upgraded to Legendary, and stats adjusted
- Reduced scaling on Heart of Courage
- Executioner’s Axe fixed, increased Execution Despair
- Greed Tonic coin drop rate is now additive
- Increased Poise Damage on Maulers
- Chain Lightning only chains off of hitting electrified enemies
Misc.
- Updated backend libraries. Should resolve some crashes/hangs
- Embers now show their Quality in their name
- Projectiles and Attacks now represent all of their damage types in their color (Evarika)
- Potion, Blessing, and Curse effects are now applied prior to items