1. After Light Fades
  2. News
  3. Game Dev Journeys: Ambient Narrative Undercurrents and Ludonarrative Dissonance

Game Dev Journeys: Ambient Narrative Undercurrents and Ludonarrative Dissonance

Hey folks!

It's been a while but we're back with a new video in the series

In this one I look into the idea of using a narrative ambient undercurrent as a potential solution to ludonarrative dissonance, and explore how that concept has manifested (so far) in After Light Fades

[previewyoutube][/previewyoutube]