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Mandragora: Whispers of the Witch Tree News

Important Update on Data Collection and Privacy removal

Dear Inquisitors,

We want to stress that you, Players, are our first priority. Your trust and the game are at the center of our attention.

Similar to the removal of additional DRM solutions from the game prior to release, which we decided to do after receiving the community feedback and understanding the concerns regarding an unrestricted gaming experience. Allow us now to address your concerns regarding telemetry and data collection in the game.

[h3]What Happened[/h3]

Data collection and telemetry in-game are industry practices that publishers and developers adopt to improve their games (e.g. improve balance, game progression, content, crashes, etc.) - and this was the case too for Mandragora.

However, we understand that sharing our general-purpose set of legal agreements, including the Privacy Policy, that covers and regulates many different services - including, for example, websites and marketplaces, and many types of games, including multiplayer ones - created only misunderstanding and concerns, instead of fulfilling their key role of giving you maximum transparency.

[h3]What We’re Doing About It[/h3]

We want you to enjoy the game with peace of mind. For this reason, we have decided to remove all telemetry and data collection from Mandragora, effective immediately. This will give you a fully offline experience without any information transferred or collected, so you can enjoy the game as you want.

We want to inform you upfront that this change required us to update the EULA removing any unneeded reference to data that is not collected anymore and the references to the now removed Privacy Policy. This requires a patch and you might be asked to accept the new and simplified EULA.

[h3]A patch is already available that removes telemetry from the game![/h3]

For those among you who have previously accepted the Privacy Policy, we want to reassure you:
  • We never sold your data nor shared with anyone outside our internal telemetry systems. We are fully compliant with all data protection laws.
  • With patch 1.2.7 for Steam, no data will be collected at all, even if you had previously accepted the privacy policy.


If you remain concerned, you can immediately request erasure of data we might have collected, in line with data protection laws. To do this, please reach out to our data protection officer [email protected] and mention “Mandragora Privacy Policy” to help us expedite your request.
This will no longer be necessary after patch 1.2.7, as we will no longer be collecting data.

We are also aware that some players have mistakenly seen a connection to our telemetry systems and would like to take this occasion and confirm that “false positive” Anti-Virus issues (like Windows Defender) are completely unrelated. We have submitted these issues already to the respective third parties companies and hope to get this sorted soon.


We are here to relieve any concerns you might have

We remain at your disposal should you have any additional questions please feel free to reach us at [email protected].



We hope this has solved some of your concerns and you keep enjoying Mandragora.

Thank you for your understanding and continued support.
Team Knights Peak

Mandragora: Whispers of the Witch Tree (Xbox Series X) Review


Fans of the Metroidvania and Souls-like genres are well fed heading into 2025. This action-adventure genre offshoot, as it stands, can be understood by playing Castlevania and Elden Ring (any FromSoftware “Souls” title fits this bill) — just not at the same time. The popular Metroidvania gameplay style — earning a power-up from a boss fight and backtracking to previously inaccessible paths — has developed a cult-like following. And fans of Dark Souls have come out of the woodwork since Elden Ring won Game of the year.





This is where Mandragora: Whispers of the Witch Tree fits in — a cross between the downtrodden Lordran and Dracula’s Castle (also known as “Demon Castle” or Castlevania) that offers intense combat encounters, tight platforming sequences and the Souls fan’s all-too-familiar experience of dying many, many times. “Getting good” is more popular than ever.








Mandragora: Whispers of the Witch Tree begins by placing your cookie-cutter protagonist in a dark fantasy... Read more

Mandragora: Whispers of the Witch Tree is Out Now

Mandragora: Whispers of the Witch Tree is out now! This challenging but rewarding dark fantasy action-RPG unfolds in a world of gorgeous paint strokes and inevitable tragedy.

Faelduum teeters on the edge of ruin. Entropy seeps through the cracks of reality, warping the land and unleashing horrors long buried. In the ashes of broken truths and forbidden magic, your reckoning begins.

You are an Inquisitor—sworn to root out heresy and purge the wicked, but nothing in Faelduum is as it seems. Once you stray from the path, there’s no turning back.


[h2]CARVE YOUR PATH[/h2]

Embark on an epic adventure with over 40 hours of gameplay,10 Main Quests, 35 Optional Quests and 15 Bounty Quests. Face the world on your own terms with six distinct Classes and deep customization through unique Talent Trees, passive skills, and 200+ active skill upgrades.

Whether you wield blade or arcane power, you can shape your Inquisitor to match your style—then test your mettle against a bestiary of brutal creatures and relentless Bosses.

[h2]BATTLE FORMIDABLE BOSSES[/h2]

Face off against fearsome foes, including 15 brutal Bosses and 19 challenging Mini Bosses. Master timing-based combat where parries are everything, dodges must be earned, and every swing might be your last.

[previewyoutube][MEDIA - NEW TRAILER][/previewyoutube]
[h2]DESCEND INTO FAELDUUM[/h2]

Lose yourself in a tale written by Brian Mitsoda (Vampire: The Masquerade – Bloodlines), brought to life through painterly visuals and a haunting original score by Christos Antoniou (Septicflesh) and the FILMharmonic Orchestra, Prague. Immerse yourself in a rich world brimming with dozens of charismatic characters ready to talk, craft, or send you on dangerous quests.

Explore 75 handcrafted locations filled with mystery, danger, and twisted beauty. From Crimson City to the cursed forests beyond, Faelduum waits to be uncovered—or consumed. Secret areas lie hidden, waiting to be unlocked by those brave enough to seek them out.

Stay up to date by following us on Facebook, X, Bluesky, and Instagram, and join our Discord server to connect with fellow Inquisitors.

Feature Spotlight: Class Playstyles

Whether you favor brute strength, devastating magic, or something in between, your journey in Mandragora: Whispers of the Witch Tree is yours to shape. In this Feature Spotlight, we’re taking a closer look at two of the six unique Classes available in the full game: Vanguard and Spellbinder.

[previewyoutube][/previewyoutube]
[h2]One Week to Go[/h2]

The countdown is nearly over. In just one week, Mandragora: Whispers of the Witch Tree launches—and your descent into a world unraveling under the weight of Entropy begins.

Slay your way in Mandragora: Whispers of the Witch Tree, an epic action RPG in a dark fantasy world. Play on April 17!

Surviving Faelduum: A Travel Guide for Inquisitors

Well, well, what do we have here? A new Inquisitor, eh? If you want to learn more about what Faelduum has to offer—you’ve come to the right place. The name’s Gerald Borough, and I’m the map-keeper and explorer extraordinaire around here, so anything you need to know, come to me.

Each corner of Faelduum is more mysterious and mystical than the last, from sprawling cities filled with finery to dark forests oozing evil, you’ll be hard-pressed to find a land better suited for the task ahead. As Entropy blackens the world, and monsters roam the once-safe streets, it’s best to know your way around…

Without further ado, let’s explore a few noteworthy places in Faelduum.


[h2]Crimson City[/h2]

Ah, the Crimson City. The bastion of humanity, some say, under the everlasting control of the King Priest. This is also where you and your fellow Inquisitors call home. 

North of the city is shadowed by the Gloomroot Woods, and on the east is Feralwood, while the south is composed of plains and fields as far as the eye can see. Just beyond is Wickham, a city you’ll probably frequent quite often.


[h2]Wickham[/h2]

If you’re going to travel around Faelduum, you’ll need to know about Wickham

This city is safe behind its sturdy walls, housing history in every brick. Wickham grew around an old monastery long ago, and still feels like a place of refuge to many travelers. Half of Wickham boasts fancy streets and a noble enclave… or at least it did until it was taken over by monsters a few years ago.

Fancy a pint after a hard day's hacking-and-slashing, spell-casting, or general adventuring? Head down to the Wickham Inn, home to many… interesting people. There’s also Old Wickham, a run-down section of the city from years gone by, which some residents can’t bear to leave. 

Finally, we have the Wickham Sewers—a favourite spot for bandits and other unsavoury characters. As one of the most developed sewer systems in Faelduum, we have to give it its dues—it’s certainly worth a visit. 


[h2]Feralwood[/h2]

A natural frontier between Crimson City and Wickham, Feralwood was recently home to bands of bothersome bandits, but ever since those wolf howls began, the bandits buggered off! 

Feralwood is your run-of-the-mill dark, dank, and dangerous forest, so watch your step, and your back.


[h2]Witch Tree[/h2]

In the heart of Feralwood lies a calm and eerie place—the Witch Tree. This area is safe in an unnatural way, and seems to inexplicably draw certain souls to it, as if they’re being whispered to…


There you have it, Inquisitor—a little insight into the places you’ll go. You can never be too prepared or careful in Faelduum!