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Aberration Analyst News

Version 1.0.6b

[h3]Rolodex Issue[/h3][p]It turns out (no pun intended) that the only way to sort through your Rolodex was to use the mouse scroll wheel, with no on-screen indication of how to do this. I have added two additional buttons to the rolodex screen, so you can also click those to sort through team members. [/p][p][/p][p][/p][p]You can now see "Prior Page" and "Next Page" right there on the screen so new players don't have to guess at what to do here...[/p][p][/p][p][/p]

Version 1.0.6a

[h3]Hidden Mouse[/h3][p]The mouse pointer was being hidden when the window was not in focus. I didn't consider the confusion this might cause. Now when the game window loses focus (i.e. if you have clicked into a different application or folder on the desktop) the Windows mouse pointer should remain visible over the game window.[/p][p][/p][p][/p]

Version 1.0.6

[h3]Mouse Speed[/h3][p]This new update attempts to match the mouse speed in the game to the mouse speed of your Windows mouse. Since the game is scaled up, it tended to move much faster than your normal Windows mouse would behave. Now it scales the speed of the mouse based on the scale of the game window.[/p][p][/p][h3]Mouse Locking - No Longer Required[/h3][p]This version also does away with the annoying feature where your mouse would get locked into the game window. You no longer have to press "escape" to release the mouse, it just automatically transitions from the window to your desktop, like a normal* program. [/p][p]The reason this was ever a thing is as mentioned earlier, the game window gets scaled, so the mouse position would get messed up and confusing when entering and leaving the game window. I managed to use some coding trickery to make it appear that the mouse was smoothly transitioning between game window and desktop. But you may notice a little flickering mouse cursor when you move the mouse over the edge of the window. This is normal and basically unavoidable at this point. Sorry![/p][p][/p][p][/p]

Version 1.0.5

[h3]"High Resolution"[/h3][p]This update allows the game to run at a higher screen size. Aberration Analyst now supports 1920 x 1080 resolution.

Note: It does not actually increase the resolution of the game, it just stretches the game window to a larger size. [/p][p]Also, it does not work with "full screen" mode yet, but in window mode you can press F11 a few times to get up to 1920 x 1080. [/p][p][/p][h3]Options Panel[/h3][p]Changing the screen size now only works when you have the options panel open. This is because it only saves the game's settings when you click "okay" in the options panel, so I wanted to make sure any changes you make are preserved between playthroughs.[/p][p][/p][p][/p]

Version 1.0.4

Sorry everyone, somehow I stopped getting Steam notifications on the discussion forum. I think it's back on, but I will also make a point to check in more often to make sure I see what's going on.

I was able to fix the two latest bug reports.

1. Full Screen mouse support was glitched, and would not allow you access to the whole screen. It should be working properly now.

2. Text was weird looking over a certain resolution amount. My monitor does not support the higher resolutions required to reproduce this bug, so I cannot actually test it. I believe this is fixed now, but if it's still happening let me know.

I also added a little menu that asks for confirmation when exiting the game.