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Stones Keeper News

We hit 30 000 players after just a week!

[h2]Greetings, fellow adventurers![/h2]

[h3]
  • Over 30k downloads.
  • 85% positive reviews.
  • Steam front page for a week, worldwide.
[/h3]

[h3]Thank you![/h3]
...to all who have played, streamed, tweeted, reviewed and shared Stones Keeper: King Aurelius.

It means the world.

[h3]Please wishlist and follow the full game[/h3]
https://store.steampowered.com/app/1723530/Stones_Keeper/

And, as always, we have carefully collected and considered your feedback. A lot of it will go into the production.

[h3]Community requests we added so far:[/h3]
  • Fixed crashes in German version
  • German localization has been updated and will soon be completely corrected
  • Fixed bug in Chinese localization for "knight"/"mounted knight"
  • Turkish localization was added
  • The track name does not appear when the music is off
  • Fixed bug with the small resolution
  • Evasion system has been rebalanced


[h3]Got any questions? Ask the devs anytime![/h3]
Join the Discord server!

Stones Keeper: King Aurelius is OUT NOW!


Greetings, fellow adventurers! The time to explore the mysterious lands and discover the fate of King Aurelius is now - we are excited to announce that Stones Keeper: King Aurelius is now available on Steam!

[previewyoutube][/previewyoutube]

As you know, the story of King Aurelius is just the prequel to the main campaign.
Thus, the journey has only just begun, and we can't wait to show you more!

https://store.steampowered.com/app/1894790/Stones_Keeper_King_Aurelius/

First of all, it was thanks to our wonderful community that we received useful feedback, and as a result, the game has grown and evolved significantly. The production would not have been possible without the support and understanding of our families, partners, and friends. Thank you very much, we couldn’t have done it without you.

And finally we want to thank YOU. We appreciate everyone who stood by us and supported us during the development time. Everyone we've met in person or online at the events we have attended.

We have poured our soul and heart into the game, we sincerely hope you will enjoy it!

So, what’s planned for the future?

- Releasing the full game of course!
- Making multiplayer more accessible and adding new features. We are testing the game as much as possible in order to ensure it is a better and smoother experience.

It is now time for YOU, adventurers to lead the Order of the Griffin, fight the evil, manage your castle and experience the Old King's story in full.

STONES KEEPER: KING AURELIUS is almost here!



Good day to you, fellow adventurers!
It is our pleasure to inform you that STONES KEEPER: KING AURELIUS will be released very soon and you will finally be able to immerse yourself in the story of an old King. Thank you for joining us on this trip and we hope you will enjoy it as much as we do. We look forward to receiving your comments as well.

What will be available?

- King Aurelius' standalone campaign, lasting approximately two hours. Providing more lore and insight for the main game, this will tie into the events of the game.
- Free roam battles on 3 different maps
- 2 playable races: humans and undead
- 5 main units featured in the campaign mode
- Ability to upgrade and equip your units
- Trading shop with armor, potions and weapons
- Steam achievements

Still not added to your wishlist?
Well, it's time to do it!
This will greatly help us and provide invaluable support for the project on release!

https://store.steampowered.com/app/1894790/Stones_Keeper_King_Aurelius/

[h3]Ask The Dev[/h3]
Join to our Discord sever and ask your questions.

STONES KEEPER - Devlog #3

Although the economic system of our project isn't the central mechanic of the game, it's still worth discussing. In addition, it will provide answers to why the castles fly and give some insight into other peculiar mechanics of the game.

Gold, wood, and stone are the main resources, but we won't talk about them here. Elemental stones (water, fire, earth, air) are the hot topic of our discussion today. They are easily the most valuable resources that will enable you to get additional opportunities. These items can be found either by fighting elementals or by carefully exploring the map, investigating the ruins, or looting chests.



For instance, in order to allow your castle to travel further, you need to upgrade its movement module. And the Air Stones are the ones required to do this. You can improve your artillery power with an Earth Stone. Whether you're looking to hire an elemental guard to protect your army or if you're looking to buy unique gear and elixirs for your troops, these stones will be a big benefit to you. During the introductory part of the campaign, you will also need to gather resources to build your new castle, and for that purpose the Air Stones are essential. (A small spoiler: The King Aurelius prologue will reveal the fate of the previous fortress that belonged to the Order of the Griffin).



Using the Market building, you can exchange resources and purchase elemental stones. We incorporated a dynamic resource cost system which takes into account the number of resources on the map and the number of resources exchanged by the player. In other words, by visiting the market, you will know how unique the stones that you have received are, and if it is worth using them to improve your economic situation, or if you should save them for other important improvements.



[h3]Ask The Dev[/h3]
You can ask anything about the game on our Discord server

Wishlist and follow the free Prologue!
Coming soon!

https://store.steampowered.com/app/1894790/Stones_Keeper_King_Aurelius/

STONES KEEPER - Devlog #2

In today's post we will talk about the additional game mode. The idea of this mode occurred to us while working on the Order of the Griffin campaign. The further we went in the development of our project, the more we liked it, and at some point, it was obvious that we should expand the idea. Despite that, according to the original idea, the player could only play for the human side, we decided to refine the other opposing sides and allow them to be playable as well.



This mode will not feature scripted missions, but rather complete freedom of action. During the campaign buildings will open only after a significant part of the scenario has been completed. In this mode, however, everything will depend on how quickly you collect the resources, and the castle leveling workshop will be available from the very beginning.

The path you will take will not only be filled with enemy settlements, but also with pirate ships, artillery mounts, and research objects. Remember to keep in mind that your enemies are very determined. Dont let them get their hands on generous loot.



In this mode, there will be four opposing races, each beginning the battle in their own location, so you will play for each side and get a unique experience. Each unit has its own equipment, so recruiting mercenaries from one faction into an army can completely eliminate cooperative efforts with others.

[h3]Ask The Dev[/h3]
You can ask anything about the game on our Discord server

Wishlist and follow the free Prologue!
Coming soon!

https://store.steampowered.com/app/1894790/Stones_Keeper_King_Aurelius/