Big Patch for the Demo
Thanks to your feedback I made a lot of improvements. Giving credit below to the person/people who helped me identify issues. Pushing this out now so you can enjoy more of the demo!
BUG FIXES:
š Enemies got stuck in endless animations in some cases (Filip, Daybreak, TheNiTrex, yung triangle, feedback form)
:bug: 'Too Close For Comfort' trait would cause game breaking bug (Eggsley)
š« Hovering over enemy indicator broke aiming UI (Corence)
šÆ Various aiming bugs (Corence, James)
šÆ Rounded down hit accuracy %. So 100% should really be 100%! (Eggsley)
āØļø Game controls now disabled while typing feedback (Corence, feedback form)
š§® Correct accuracy when aiming at units without line of sight (James)
š“ Gained experience for doing nothing at battle outset (James)
š Return to game button doesn't work when pausing the cut scene (Corence)
QUALITY OF LIFE:
š You can now rename soldiers by clicking their portrait in bottom-left (feedback form)
š§ Added new trait 'Think Ahead' (carry over unused AP to next turn)
š±ļø Simplified controls: LMB to move/shoot with confirmation, RMB to perform without confirmation (TheNiTrex, many people via feedback form)
š£ļø Improved enemy speech variety (big thanks to Eggsley!)
š Black dotted line now displayed to line of sight obstacle. Should help you understand what is blocking your shot to a target (feedback form)
ā Overwatch will now prompt confirmation like other actions (James)
š„ Hovering over portrait centers camera on unit (feedback form)
š¤ Size of HP, AP, Ammo, Overwatch icons can now be adjusted from Settings (James)
šØāš« Created a very basic How to Play screen in the main menu (Corence, feedback form)
š Various UI improvements and more hotkey displays (for example, confirm button hotkey is SPACE)
KNOWN BUGS
šŗ Changing resolution doesn't work consistently (fix is almost ready but requires another day of testing)
šÆ Enemy units sometimes occupy same tile (Eggsley)
šŗ Support for super-wide monitors
Thank you again for your patience. Aiming for one more patch before the weekend when I expect more users will try the demo. Ha, just kidding! We both know everyone will be playing Elden Ring!
BUG FIXES:
š Enemies got stuck in endless animations in some cases (Filip, Daybreak, TheNiTrex, yung triangle, feedback form)
:bug: 'Too Close For Comfort' trait would cause game breaking bug (Eggsley)
š« Hovering over enemy indicator broke aiming UI (Corence)
šÆ Various aiming bugs (Corence, James)
šÆ Rounded down hit accuracy %. So 100% should really be 100%! (Eggsley)
āØļø Game controls now disabled while typing feedback (Corence, feedback form)
š§® Correct accuracy when aiming at units without line of sight (James)
š“ Gained experience for doing nothing at battle outset (James)
š Return to game button doesn't work when pausing the cut scene (Corence)
QUALITY OF LIFE:
š You can now rename soldiers by clicking their portrait in bottom-left (feedback form)
š§ Added new trait 'Think Ahead' (carry over unused AP to next turn)
š±ļø Simplified controls: LMB to move/shoot with confirmation, RMB to perform without confirmation (TheNiTrex, many people via feedback form)
š£ļø Improved enemy speech variety (big thanks to Eggsley!)
š Black dotted line now displayed to line of sight obstacle. Should help you understand what is blocking your shot to a target (feedback form)
ā Overwatch will now prompt confirmation like other actions (James)
š„ Hovering over portrait centers camera on unit (feedback form)
š¤ Size of HP, AP, Ammo, Overwatch icons can now be adjusted from Settings (James)
šØāš« Created a very basic How to Play screen in the main menu (Corence, feedback form)
š Various UI improvements and more hotkey displays (for example, confirm button hotkey is SPACE)
KNOWN BUGS
šŗ Changing resolution doesn't work consistently (fix is almost ready but requires another day of testing)
šÆ Enemy units sometimes occupy same tile (Eggsley)
šŗ Support for super-wide monitors
Thank you again for your patience. Aiming for one more patch before the weekend when I expect more users will try the demo. Ha, just kidding! We both know everyone will be playing Elden Ring!