Dev Update FY2024 Q3
Hey everyone! It's been a few months since the last dev update. Like every good little capitalist 😇 I try to keep my stakeholders appraised every quarter.
FY24 Q3 Executive Summary
Lastly, the Tokyo Game Show begins tomorrow and kicks off the biggest week of gaming here in Japan. Given all the buzz around town, I feel compelled to share something special with you guys. So here's a first look at a new ground vehicle.
The Mars Rapid Response Vehicle (MRRV). This is the civilian variant.
The corporation first brought these over to Mars for work use. They're designed so laborers can quickly hop in and out in their suits -- no pressurization needed -- to race to an accident or an emergency. After the conflict broke out MRRVs were adapted for warfare. I will share the non-civilian variant and more details about vehicle mechanics in a future dev log. This game is focused on infantry combat, but vehicles will play a role.
Well, that's it. Thank you for your patience! It felt good to finally begin testing the entire loop. A lot of work is remaining, but with enough GRRRR we'll get there. See you next quarter. -Yuji
Recent marketing stuff:
FY24 Q3 Executive Summary
- Continued intense work designing and implementing the strategy layer. GRRRR!
- Continued adding features to the tactical engine, including NPCs and larger maps.
- Continued adding cross-layer mechanics, including POWs. Capturing enemies in battle and forcing them to work in labor camps is such a JOY!
- Continued improving enemy tactical AI. They actually work as a team now. Be afraid.
- This month finally began internal testing of combined strategy layer + tactical layer: the full loop!
- On the marketing front, released a new trailer and posted new dev-logs (see below). And check out the new Steam capsule artwork prepared by my publisher Hooded Horse.
- Closed playtesting will begin soonTM.
- After playtest build is stable, I will release a permanent demo that includes the strategy layer.
- Then it's just powering toward the finish line. GRRRRRR!
Lastly, the Tokyo Game Show begins tomorrow and kicks off the biggest week of gaming here in Japan. Given all the buzz around town, I feel compelled to share something special with you guys. So here's a first look at a new ground vehicle.

The corporation first brought these over to Mars for work use. They're designed so laborers can quickly hop in and out in their suits -- no pressurization needed -- to race to an accident or an emergency. After the conflict broke out MRRVs were adapted for warfare. I will share the non-civilian variant and more details about vehicle mechanics in a future dev log. This game is focused on infantry combat, but vehicles will play a role.
Well, that's it. Thank you for your patience! It felt good to finally begin testing the entire loop. A lot of work is remaining, but with enough GRRRR we'll get there. See you next quarter. -Yuji
Recent marketing stuff:
- PC Gaming Show Trailer (June 2024)
- Dev Log #04: Grenades
- Dev Log #05: Destruction
- Dev Log #06: Shooting and Ballistics
- Dev Log #07: World of Mars Tactics (coming soon!)