[p]Patched the Unity build to avoid breaches after security exploitment of projects made with Unity 2017 and beyond has been found[/p]
[p]Bug Fixes:[/p]
[p]Fixed a bug in "Anomaly Farm" where the modifier "Scorching Light" would keep burning players even if the flashlight cone has been moved out of the player[/p]
[p]Fixed a bug in "Anomaly Farm" where the heartbeat timer sound effect wouldn't stop after clocking out[/p]
Hotfix 1.1.0.4
[p]Bug Fixes:[/p]
[p]Fixed a bug in "Anomaly Farm" where the modifier "Storm" would strike player very frequently[/p]
[p]Fixed a bug in "Anomaly Farm" where the modifiers "Inverted Position" and "U Can't Touch This", when combined, would kill both players[/p]
Hotfix 1.1.0.3
Bug Fixes:
Achievement checking now triggers again after returning no Lobby, preventing a bug where some achievements weren't triggering
Game now tries to reconnect again when on Lobby, after displaying "OFFLINE" on the top right corner. Players don't need to close the game and open it again anymore in order to be online again
"Remove Jumpscares" accessibility option now works properly with the Beast jumpscare on PC/Tablet
Objects won't clip through the floor anymore inside the Funhouse in "Anomaly Farm"
Fixed a bug where some modifiers wouldn't apply if on 2nd session of play in "Anomaly Farm"
Fixed a bug where player's head size would return to normal after grabbing the cargo cart in "Anomaly Farm"
The gas can on "The House Always Wins" won't emmit shock particles anymore
Fixed "Augmented Scale" player's not being able to pass through some pillar openings
Fixed a bug where finding a hidden plier wouldn't trigger progression in "Anomaly Farm"
Enemies now hear sounds emitted by players who have the "Random Sound" modifier
Fixed some cases where the player name wouldn't show in the "New Modifier" interface
Fixes in Curtis character highlight when incapacitated
Various LOD fixes
Various localization fixes
Other small fixes
Miscellaneous:
Small CPU and Networking optimizations in "Anomaly Farm"
Small GPU optimization in "Anomaly Farm"
Flashlight won't shine on boxes when carrying them with the cargo cart anymore, improving visibility
Added visual effects to "Quick Talk", "Scorching Light" and "U Can't Touch This" modifiers
Adjustments "Dense Fog" visual effect
Added sound effects when inserting batteries on the final puzzle of "Anomaly Farm"
Added reverb to player voices in "Anomaly Farm"
Hotfix 1.1.0.2
Fixed "Anomaly Farm" not triggering the first prestige after clearing all tasks in certain conditions
Hotfix 1.1.0.1
Bug Fixes:
Fixed desync in players positions after receiving the "Inverted Position" modifier
Fixed heavy stutter that agravated the more modifiers player received
Modifiers that teleport the player won't do that while in preparation phase
The player's head size won't reset after grabbing the cargo cart, while with modifiers that change head size
Fixed "reviving" text font and position for the "Undead" modifier
Fixed minimap doors for the barn
Removed the sky from jumpscares
Translated "Reviving" and "Spectator Mode" texts
Balancing:
Various balancing adjustments for modifiers
Adjustments in task amount for Solo and Duo plays
Added hidden items spread all throughout the farm
Some unfair barn key spawn positions have been removed
Miscellaneous:
Added new sound effects while traversing the wheat field
Huge CPU performance boost with more players on the room