Patch Notes 1.0.2.0
[h2]Highlights:[/h2]
Motor:
Cognitive:
Visual:
Auditory:
[h2]Bug Fixes:[/h2]
[h2]Balancing:[/h2]
[h2]Miscellaneous:[/h2]
- Players can now see and join rooms from any region
- Introducing the Accessibility Menu with various accessibility options available:
Motor:
- Hold/Toggle for running
- Hold/Toggle for crouching
- Hold/Press for general actions
- Repeat button press delay
- Game Speed multiplier (single player only)
Cognitive:
- Display objectives on screen HUD
- Remove Jumpscares
- High volume sounds filter
- Blood display settings
Visual:
- Colorblindness filters
- Contrast adjustment
- Subtitle Size
- Crosshair Size
Auditory:
- Name in subtitles
- Speech to Text and speech translation
- Microphone Sensitivity
- Mute override
[h2]Bug Fixes:[/h2]
- Fixed the "Burn in Hell" Achievement trigger
- Fixed the "DOWN" Achievement trigger
- Fixed the "Office Party Photo" Achievement trigger
[h2]Balancing:[/h2]
- Puddle cleaning interaction is a little bit slower to better sync with new animations
- Removed the first set of lockers in the Locker Room of "A Simple Job"
[h2]Miscellaneous:[/h2]
- Reworked the puddle cleaning interaction, adding new animations and effects
- The anomaly camera now properly discerns an Anomaly from a Distortion
- Added a new option on the pause Screen to close/leave a room while in the Lobby
- Added an option for Antialiasing Quality
- The walkie-talkie voice filter is less agressive
- Small adjustment in the manual text refering to the cell door location in "Learning the Basics"
- Small adjustments in certain e-mail texts to be more streamlined