In-Shock Update (v1.2.10) - Patch Notes
[p]Hey Tribe,
Here is the first small patch in over a year. We hope you like the changes as much as we liked working on them! You might wonder why it took us so long, but that is a longer story for another day.[/p][p][/p][p]Due to our friends at Starbreeze (who were the publisher until recently) we got the publishing rights back a few month ago. We are of course very excited about that and grateful for all their efforts over the last years. Thanks again SBZ!
[/p][p]While we can’t promise too much right now, we hope we can ship more of these small patches over the next months, to make use of all the feedback we have gotten from all of you, and to get TTMS closer to the original vision we had for it.
[/p]
Patch Notes[h3]In-Shock changes[/h3]
As always, let us know what you think about the patch and have fun if you check it out![/p]
Here is the first small patch in over a year. We hope you like the changes as much as we liked working on them! You might wonder why it took us so long, but that is a longer story for another day.[/p][p][/p][p]Due to our friends at Starbreeze (who were the publisher until recently) we got the publishing rights back a few month ago. We are of course very excited about that and grateful for all their efforts over the last years. Thanks again SBZ!
[/p][p]While we can’t promise too much right now, we hope we can ship more of these small patches over the next months, to make use of all the feedback we have gotten from all of you, and to get TTMS closer to the original vision we had for it.
[/p]
Patch Notes
- [p]Added a Fear-Reduction mechanic for individual Tribe Members. This allows you get individuals out of the In-Shock state by spending a small amount of Influence.[/p]
- [p]Rebalanced the In-Shock fear-thresholds, to make it a bit less punishing.[/p]
- [p]Added 3 new early game events[/p]
- [p]Removed certain events from the event rotation[/p]
- [p]Rebalanced event rotation[/p]
- [p]Disabled Philosophies[/p]
- [p]Disabled Factions and Group-Opinions[/p]
- [p]Disabled Inner Conflicts and Cohesion itself[/p]
- [p]Disabled all events and upgrades connected to these features[/p]
- [p]We have done a number of things in order to improve the technical performance[/p]
- [p]Fixed some bugs[/p]
- [p]Improved / cleaned up some UI’s
[/p]
As always, let us know what you think about the patch and have fun if you check it out![/p]