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REQUISITION day 1 + day 2 hotfix

Hello community!

We did not waste time - but listened carefully to your feedback and then fixed our game. During the first 2 days after the release we have already made 2 patches. Here is a summary of what is included in the patches:

- Improved zombie animations and AI
- Fixed some crashes when starting the game
- Fixed some bugs with the freeze of the game at the start
- Fixed some bugs with long loading of locations
- Improved CPU load optimization
- Fixed a bug with fog on the Bunker map (did not cause damage and now it does)
- Fixed crash when using a flamethrower
- Fog has been added to the locations
- Fixed bugs with doors that broke physics and sometimes led to falling under the floor
- Fixed an infinite connection (a spinning ring on the connection) that occur sometimes
- Added a button to change the region in the multiplayer menu
- Added a button for updating the list of rooms
- Fixed sync of basketballs in the lobby
- Fixed issue with the inverted camera on Pimax
- If players get stuck/fall under the map or can't grab items, they can use the Unstuck button on the PDA
- Fixed hanging in the menu when players click Find Game where there are no existing lobbies
- Optimized loading speed that is going to solve the black screen crash (shown after the Unity logo). The current patch leads players directly to the foggy room and follows by cutscene. Attention: the foggy room doesn't have a loading Indicator yet, please wait, there are no freezes. We are implementing loading indicator in the next patches
- Fixed audio looping and sound remoteness

Best regards,
Arcadia VR