Mini-Playtest Announcement! | Heartville News Special
Hello NEIGHBORS,
Yes. What you are reading is correct. We are hosting a Mini-PLAYTEST this weekend!
To give you a quick overview of the timeline, what we're aiming to achieve with this playtest, and why we're calling it a "mini" playtest, our Community Manager Artjom put together a short video, which you can check out below:
[previewyoutube][/previewyoutube]
[h3]WHEN IS THE PLAYTEST?[/h3]
Saturday, Dec. 14th, 12:00PM (CET) - Monday, Dec. 16th, 12:00PM (CET)
Damn. I said AM and even wrote it on the graphic assets... ːsteamfacepalmː
[h3]WHO WILL HAVE ACCESS?[/h3]
Anyone who had access to a previous playtest will be able to play again. In addition, we will open the playtest to a select number of players from regions in or near the Central European Time Zone. This will allow us to ensure a smooth playtest with moderation and technical support if required. The final number of testers is not set in stone, but we will try to keep the servers busy without overloading them.
[h3]HOW WILL THE PLAYERS BE SELECTED?[/h3]
We'll choose a few users at random from each country. We'll let them know by email or Steam that they're eligible for the playtest.
[h3]HOW CAN I PROVIDE FEEDBACK?[/h3]
We will provide a feedback form, where you are kindly asked to give us your opinion on the game and what you would love to see improved/changed for the bigger playtest next year.
[h3]IMPORTANT NOTICE: Since the build for the playtest is not final we kindly ask everyone to NOT record and share gameplay or content of the playtes, since it may depict unfinished features and designs and in the end spoil the experience for other players. [/h3] ːsteamsadː
The Invisible Walls Team will be online over the weekend, playing community games to get a feel for player sentiment. Join the Community Discord to hang out and talk about NEIGHBORS.

Hope to see you in the game or on the Discord server!
Artjom ːsteamhappyː
Yes. What you are reading is correct. We are hosting a Mini-PLAYTEST this weekend!
To give you a quick overview of the timeline, what we're aiming to achieve with this playtest, and why we're calling it a "mini" playtest, our Community Manager Artjom put together a short video, which you can check out below:
[previewyoutube][/previewyoutube]
[h3]WHEN IS THE PLAYTEST?[/h3]
Saturday, Dec. 14th, 12:00PM (CET) - Monday, Dec. 16th, 12:00PM (CET)
Damn. I said AM and even wrote it on the graphic assets... ːsteamfacepalmː
[h3]WHO WILL HAVE ACCESS?[/h3]
Anyone who had access to a previous playtest will be able to play again. In addition, we will open the playtest to a select number of players from regions in or near the Central European Time Zone. This will allow us to ensure a smooth playtest with moderation and technical support if required. The final number of testers is not set in stone, but we will try to keep the servers busy without overloading them.
[h3]HOW WILL THE PLAYERS BE SELECTED?[/h3]
We'll choose a few users at random from each country. We'll let them know by email or Steam that they're eligible for the playtest.
[h3]HOW CAN I PROVIDE FEEDBACK?[/h3]
We will provide a feedback form, where you are kindly asked to give us your opinion on the game and what you would love to see improved/changed for the bigger playtest next year.
[h3]IMPORTANT NOTICE: Since the build for the playtest is not final we kindly ask everyone to NOT record and share gameplay or content of the playtes, since it may depict unfinished features and designs and in the end spoil the experience for other players. [/h3] ːsteamsadː
The Invisible Walls Team will be online over the weekend, playing community games to get a feel for player sentiment. Join the Community Discord to hang out and talk about NEIGHBORS.

Hope to see you in the game or on the Discord server!
Artjom ːsteamhappyː