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Turbo Kid Patch v1.0.117151

Hey there, Wastelanders! 🌟
We're on a roll with the fixes! πŸ’ͺ Huge thanks for all the glowing feedback. And remember, if you're loving the game, leave us a review on Steam. It's incredibly meaningful to us! 🀩

Improvements

β€’ Refined Shivers audio.
β€’ Tweaked a platform in the Wasteland Cliffs area.
β€’ Modified Nea Vanda Ouk dialogue bubble overlap during head delivery.
β€’ Made sure Jimmy 7 and arena are removed only when offscreen.
β€’ Adjusted teleport pads pixel alignment in Skatepark and Sewers areas.
β€’ Improved minigame reward system.
β€’ Improve Shivers animation.



Fixes

β€’ Fixed Kunoichi bug in Church.
β€’ Fixed Wasteland Bike Race minigame issue with Apple skin reward display.
β€’ Fixed issue with incorrect controller recognition in control mapping window.
β€’ Fixed randomly occurring crash when opening file selection menu.
β€’ Fixed interaction overlap between Shivers and their neighbors at end gate.
‒ Fixed François from RKSS remaining stuck in his talking animation during ending at the gate.
β€’ Fixed issue with Turbo Child not dressing up as Apple when playing as Apple.
β€’ Fixed issue where Ziggy would appear in Naomi Lab when in Ark.
β€’ Added Shivers' final "Thoughts About" paragraph as a requirement for unlocking the Crayon Artist achievement.
β€’ Ensured that Shivers only appears at the gate after completing all three Shivers quests.
β€’ Ensured that the WC Chip can still drop from the Control Panel even after obtaining the Air Dash.
β€’ Added additional condition to check if the Jimmy 7 quest has not been completed before dropping the WC Chip.
β€’ Fixed bug in Skatepark area where buzzsaws would quickly become desynchronized.
β€’ Corrected the bug preventing the "Ending Jimmy 7" cutscene from appearing.
β€’ Made sure Jimmy 7’s final notebook entry unlocks without having to talk to Naomi.

That's a wrap for today! A huge thanks to everyone who reported issues, streamed, and shared the game. 🫢
Come join us on the Turbo Kid Discord server to share your thoughts, questions, and memes!

Turbo Kid Patch v1.0.117126

Howdy, Wastelanders! 🀘

It's time for yet another patch! 😁 We appreciate all the feedback we're getting, please keep it coming! Also, your friendly reminder to drop us a review on Steam if you're enjoying the game, it helps us a ton! πŸ™

Improvements
  • Improved how the achievements are triggered.
  • Tweaked the number of teleports in the Church.
  • Added a teleport in the Skatepark after the Ramp of Judgment, in the Sewers under the Scramblers' HQ and one after the really tough room after Hogwarth.
  • Multiple tweaks and improvements to the flow of Shivers' quest.




Fixes
  • Fixed the number of teleports for the achievement from 19 to 26.
  • Removed unused teleport pads.
  • Removed Shivers' NPC marker in the Middle-Waste.
  • Fixed a loading bug around the Wasteland/Cliffs area.
  • Fixed an error with achievements references that didn't exist.
  • Fixed an issue during races where music was not stopping after a reset.
  • Fixed an issue in the Arena minigame where it was possible to have an unlocked stand when dying without saving after unlocking a stand.
  • Fixed an issue where double popups would break the menu.
  • Fixed VFXs not resetting well with Skeletron.
  • Fixed an issue with wrong teleports in the Basement for Shivers' quest.
  • Fixed an issue where talking to the Whack Sisters after sparing Becca was not revealing their last notebook entry.
  • Fixed the minimap not coming back after the Preacher fight.
  • More credits localization fixes!
  • Made sure the correct Turbo Child entry is revealed in the notebook when talking to him.
  • Fixed Becca's post fight Z and bubble tip.
  • Fixed Turbo Child not saying his pre-epilogue dialogue.
  • Fixed an issue where the yellow door on the left side of the Witche's Lab remained closed if the player skipped the Witch VS Becca cutscene with a dodge roll. Seriously, how do QAs even find these bugs?! 🀯
  • Made sure players only unlock 1 Whack Sisters quest when reaching the Ramp of Judgment.
  • Fixed Kunoichi sometimes not appearing in the Church.


That's all for today! Thanks again for all the love, the videos, the livestreams, the EVERYTHING!

Turbo Kid Patch v1.0.117105

Gooooood day wastelanders! Bike chain oiled up? Good, we've got a nice big patch for you to ride through today. πŸš΄β€β™‚οΈ

We've been watching ALL the streams and Youtube videos (no really, obsessively looking out for them! Be sure to post any and all Turbo Kid content on our Discord server) and it's been great seeing how everyone is enjoying Turbo Kid - it's great feedback too!

If you haven't yet, consider dropping the game a review on Steam, it helps a ton! πŸ™

ANYWAYS, today's patch is pretty HUGE! Here's the deets:

Improvements
  • Added a new quest to unlock more teleports! That's all we'll say for now. πŸ‘€ Happy turtle hunting!



  • Updated the particle effects of the sawblade gates.
  • Added an energy tutorial video when the player gets his first weapon.
  • Added a pulsing effect to certain hint texts to better catch the player's eye.
  • Added a heavy jingle sound effect to the weapon beam.
  • Changed the sound effect of the loot sensor. It's lootier now.
  • Added the option to Restart Minigame in the menu!



  • Improved the Mecha Preacher's music.


Fixes
  • Fixed Laurent not giving his reward sometimes. (Cassette tape)
  • The Crayon Artist Achievement can now be unlocked! Talking to the Whack Sisters after having spared Becca was not revealing their last notebook entry.
  • Fixed the buzzsaw projectile bouncing against the edge of the skybox when shooting up from Jimmy 7's location.
  • Ensured the correct Turbo Child entry is revealed in the notebook when talking to him.
  • Set the correct Turbo Child variant depending on the selected hero.
  • Fixed a bug where sometimes, a text bubble would appear empty without allowing the player to press next.
  • Fixed the "Ε“" character missing from all texts in french.
  • Fixed double popups breaking the menu.
  • Bike: Removed solid collision on enemies and made it bounce on damage dealt instead.
  • Fixed the Hardboiled cartridge not protecting the player against Becca's attacks.
  • End Game: showing the accurate time if it's over 24 hours.
  • Fixed the bike spikes sometimes not resetting the grip timer when jumping off the bike.
  • Fixed Crash Teleport: fixed bike collision clipping through the floor after crashing.

Turbo Kid Patch v1.0.116973.1

Hello to all the wastelanders out there! Dust your boots and come on in, we have another great patch for you today!

As a reminder, if you haven't yet, be sure to leave a review for Turbo Kid on Steam - also, tell your friends and favorite content creators about it, it helps us tremendously! πŸ’›

Improvements
  • Multiple improvements and tweaks to the tutorial that helps explain the controls better, improve the flow of the tutorial and resolves visual hiccups with the texts and instructions.
  • Improved the indicators in the Skatepark, Sewers and Junkyard races.
  • Increased the trigger sizes in races to cover the starting line.
  • Tweaks to make the framerate more stable.
  • Slightly increased Turbo Kid's jump height.
  • Added a sound effect when instruction bars move up.
  • Made sure all the gauntlet wave fights play the right music.
  • Revamped the log bar's HUD.
  • Made multiple tweaks to the audio and music in relation to Becca.
  • Made Knack talk to the player the moment you walk in the ramp instead of waiting for the player to walk to up her.
  • Multiple audio and music improvements and polish to Silver Ghost.
  • Tweaked the VFX of the Teddy Bear impact.
  • Multiple improvements to Jimmy's quest; flow and map markers.
  • Made sure that Ed and Turbo Child are present after the ceremony and before the Ooze gun.
  • Removed the quips that would pop up during the Ceremony.
  • Silenced the music in the Cliff Den.
  • Tweaked the timing on Mecha's apparition.
  • Added a sneaky save when reaching Naomi's call to action to start the final Preacher fight.


Fixes
  • Fixed the loot sensor Cartridge only working the first time you activated it.. fixed by removing the hard-drive scratch sound in the loading screen. πŸ€·β€β™‚οΈπŸ€·β€β™‚οΈπŸ€·β€β™‚οΈ Don't even ask. We'll bring back the scratch sound when we figure out what curse this is.
  • Fixed an issue with "Return to main menu" causing errors.
  • Fixed an issue where teleporters wouldn't show up on the map related to mystery stairs rooms.
  • Fixed a problem with a ladder that caused players to clip through the floor. (to fellow gamedevs out there, ladders... amirite?)
  • Fixed an issue where the Equip Cartridge tutorial prompt displayed unrelated information when the user switched input methods.
  • Added missing Δ† and Δ‡ characters for Ivan Δ†. in the credits.I wonder if he'll ever see this message. If you do, hello Ivan Δ†., thank you for backing us on Kickstarter! :D
  • Ensured players got the OM Bike if the cutscene was already seen.
  • Ensured players only got the OM Bike if they're in the trigger (related to the Mystery stairs).
  • Fixed an issue with timers where going past 24 hours would reset to 0.
  • Fixed some switches not saving when they should have.
  • Tweaked some behaviors on Ziggy in the prologue to avoid undesired orientations while flying around.
  • Fixed a three-notes jingle playing on items pickup when it wasn't meant to.
  • Fixed a softlock when returning to Naomi's lab.
  • Fixed multiple transition times around the Skatepark.
  • Fixed an achievement related to Becca triggering too late.
  • Fixed the wrong NPC marker in to-do notes for Old Gregor's quest.
  • Fixed a softlock that could occur on high FPS in the Arena.
  • Fixed a visual issue with flies at high FPS.
  • Removed Herobrine.
  • Fixed an issue where sparing Oozinator wouldn't trigger a cutscene.
  • Fixed the game breaking if the player returned to Mecha Preacher after starting the bike escape scene.
  • Fixed some audio issues with Mecha Preacher.
  • Fixed some issues with the music in the 2nd fight stage of Skeletron.
  • Fixed notifications overlapping the instruction bar.
  • Fixed the Cotton candy alarm playing forever sometimes.
  • Fixed EZ-Tax waiting too long to give the player rewards 3 and 4.
  • Fixed Turbo Child cosplaying as the wrong character depending on if the player is playing as Turbo Kid or Apple.


There we go! Once again, a big thank you for everyone reporting issues, streaming and sharing the game, it means the world to us!

Don't hesitate to hop into the Turbo Kid Discord server and let us know how you're enjoying the game, or just sharing your crispiest memes with us!

Turbo Kid Patch v1.0.116828 πŸš΄β€β™‚οΈ

Whaaaat's up wastelanders?! πŸ”₯

It's been a great week since launch and we're so, SO thankful for the support! Please keep talking about Turbo Kid to your friends, favorite streamers and whoever's willing to listen!

If you haven't yet, remember to leave a review, it helps tremendously. πŸ™

We just released a patch with tons of fixes and polish. Here are the deets;

Improvements
  • Added a new tutorial video for the cartridge menu.
  • Added an arrow at the start of the race in the cliffs to help players with an initial direction.
  • Updated the conditions that made Naomi's huge crate unintentionally respawn.
  • Improved the flow & UI of the Cartridge system.
  • Darkened the tutorial doors to improve the ~vibe~.
  • Improved the Junkyard race with new arrows, checkpoints positioning and obstacles. Go try it again!
  • Improved the timed switches visuals with smol lights and wires that go to the door as a visual cue.
  • Renamed the section below the church in New Haven to "Cliffs Subsection" to avoid confusion.
  • Improved the display of multiple entries that had too much vertical space reserved.
  • Localized and fixed some credits entries.
  • Morha's dialogue was improved and will now suggest staying for ANOTHER lesson after the player has seen at least one.
  • Added spikes to prevent some sneaky Turbo Kids from seeing the cut in the ceiling in the Cliffs.
  • Moved Collectible Tales from the Basement to the Skatepark Vent.
  • Forced to-do subsections to start on the left hand pages for consistency.
  • Tweaked the Out of Bounds time from 10 to 8 in races.
  • Increased the trigger shape for pickupable items (it's a real word I Googled it)
  • Improved the visuals for the bike skin stand so that they're better in Naomi's Lab Container.
  • Multiple improvements to the Jimmy quests with dialogues, map icons adjustments and other tweaks to make it clearer.
  • Made the Silverghost fire longer and is removed as soon as the teddy is destroyed.
  • Added a big crate in the Skatepark vent secret area.
  • Removed GG in the boss room after defeating Becca.
  • Scramblers will once more say their quip once the Oozinator is defeated.
  • Improved the Sewer Race by removing annoying flies, crates and adding arrows at the start of the race.
  • Made the trap door in the Church static and not pushable.
  • Made the camera pan to show the cable car at the Church entrance.
  • Added ~radiance~ behind the Preacher in the Outro of the bad ending.


Fixes
  • Ed should no longer appear twice in the HQ after completing the quest and killing the Oozinator.
  • Adjusted Skeletron's standing point to prevent false positive collisions on lower framerates.
  • Corrected multiple syntax mistakes.
  • Fixed an issue where Naomi's note in the prologue was readable more than once.
  • Fixed an issue where an unloaded room could be seen in the corner of the screen in the Basement.
  • Fixed issue with the ladder in the Scramblers HQ.
  • There were missing popups when receiving a new notebook entry for the Body Collector cutscene. We found them, they were hiding under a barrel. Anyways, they're back in the game now.
  • Fixed a visual glitch when shooting while gripped on the wall.
  • Fixed an issue where the foreground would hide a switch.
  • Adjusted the camera to stop it pointing out screen in the Ark Garden if Turbo Kid climbed a wall high enough.
  • Moved Naomi's Junkyard cutscene to help players not miss it!
  • Fixed multiple bubble tip orientations throughout the game.
  • Fixed an issue where selecting tasks in the notebook would sometimes open a non-related spot on the map.
  • Crissa Quest NPC now loses her map marker after completing the quest.
  • Fixed an issue where players couldn't speak to Bodhi after getting the 4th weapon chip. He was in a feisty mood, he's chill now.
  • Removed Herobrine.
  • Some dialogue bubbles would display twice during the good ending scene. No more!
  • Fixed the missing time switch icon on the map in the Junkyard Power Trap.
  • Fixed the camera panning revealing a hidden room before it should in the Junkyard entrance.
  • Fixed some error logs when attempting to get a Disk from Crissa.
  • Crissa's #2 notebook entry wouldn't trigger if the quest was already started when talking to her.
  • Fixed some missing text for the Witch epilogue in her lab after killing Becca.
  • Fixed an issue where the Boss room door on the left closing caused soft locks.
  • Naomi's sewer cutscene should no longer appear if the player already met near the secret lab.
  • Fixed a soft lock in the Church in relation to leaving the door open after a reload.
  • Fixed a soft lock when going back in the preacher's first fight location.
  • Fixed an issue sometimes making it impossible to continue if you reset the game in the Church.
  • Fixed the Eligius Gate not opening if it was previously opened.
  • Fixed the Eligius Gate blasted light.


Known Issues

There's a few hiccups that have been reported, we're aware and are looking into them!
  • The Loot Censor isn't fully functional.
  • Some sound effects are missing in the bad ending.
  • Naomi's lab teleporter sometimes doesn't work after the first boss. Saving and quitting fixes the issue.
  • After the 4th weapon chip, Naomi's teleporter sometimes freezes the game. You need to walk to the Eligius gate instead of teleporting.


WHEW! That was a doozy! Thank you so much for all the bug reports, keep 'em coming!

If you haven't yet, be sure to join the Turbo Kid Discord Server and chat up a storm, we love to know how everyone's enjoying the game. If you create content, post it there too for us to see!

And remember.. STAY RAD! πŸ”₯