To All Who Have Followed or Experienced Mandate Order
[p]As the Steam Next Fest draws to a close, the first public demo test of Mandate Order will officially end at 10:00 AM on October 21st.[/p][p]With this letter, we extend our most sincere gratitude to every player who has ever stepped into this city.[/p][p][/p][p]We are aware that the current demo version of Mandate Order is still rough and imperfect, falling short of what you envision. However, during this short yet precious test period, we have received countless pieces of experience feedback, bug reports, and system suggestions—behind every criticism, every "progress block," and every creative idea lies your dedication and anticipation for this game.[/p][p][/p][p]We have organized and cherished every bit of this goodwill, keeping it firmly in mind. Here, we want to sincerely say "thank you" to every player who participated in the test or followed Mandate Order.[/p][p]Though the test has ended, our joint "city-building" journey with you has only just begun.[/p][p]● We have read and recorded every piece of feedback you provided. We have also set up a dedicated team to sort through each item and carry out optimizations. Moving forward, we will align with the game’s core direction and development plan to formulate the most suitable solutions, focusing on polishing gameplay and fixing issues—so that when we meet again, the game will be closer to your expectations.[/p][p][/p][p]● We have summarized the known issues of the current version as follows:[/p][p]=================================================[/p][p]● Logistics & Transportation System: Issues including non-functional logistics stations, chaotic transportation logic, and unclear interfaces;[/p][p]● Technical Performance & Crashes: Frame rate drops when population increases, inability to select buildings, and compatibility issues with some graphics cards;[/p][p]● Construction & Production Logic: Issues such as buildings not producing despite having materials, broken resource chains, and insufficient warehouse capacity;[/p][p]● UI/UX & Guidance Experience: Lack of new player guidance, chaotic interface layout, and unsmooth operations;[/p][p]● Gameplay & Content Depth: Weak sense of late-game goals, incomplete combat system, and missing features;[/p][p]● Art & Sound Atmosphere: Model clipping, terrain adaptation problems, and monotonous ambient sounds.[/p][p]=================================================[/p][p]This farewell is not an end, but the start of a better reunion.The end of the demo does not mean the end of our connection with you.[/p][p]We promise: Though the test has concluded, our bond with you will remain unbroken. We will continue to share updates on project progress and development dynamics with you. We also welcome you to keep communicating with us in the comment section or community groups—every voice of yours will still be heard, recorded, and taken seriously.[/p][p]l Contact Us:[/p][p]● Join [/p][p]○ Discord: https://discord.gg/RUkvaBntwd[/p][p] to communicate directly with the development team[/p][p]○ Overseas Email: [email protected][/p][p][/p][p]○ A Promise for the Future: Add Mandate Order to your wishlist and wait for the next flare of war to ignite.[/p][p][/p][p]This farewell is not far—we’ll meet again soon, we will surely bring a more complete and polished Mandate Order to reunite with you![/p][p] [/p][p] \[Mandate Order Development Team][/p][p] \[October 20, 2025][/p]