1. Mandate Order
  2. News
  3. Announcement for All "City-Builders" of MandateOrder - Phase 3

Announcement for All "City-Builders" of MandateOrder - Phase 3

[h3]Mandate Order - "Juicy & Flavorful" Dev Log #3[/h3][p][/p][p]The hype is real—can we get more teasers on progress? When will we see new content? And when’s the next open beta?[/p][p]Thanks for keeping a close eye on the progress bar! As per our tradition, let’s break down the latest updates one by one:[/p][p][/p][p]✨ New Progress Highlights:[/p]
  • [p]New Weapon - Wooden Staff: [/p]
[p]Tired of having no combat-ready units early on? Frustrated that you need to produce copper ingots just to get basic weapons? Introducing the "Wooden Staff Militia"! Early in the game, you can craft wooden staffs at lumberyards to arm civilians for battle—even farmers can carve out their legacy![/p][p][/p][p][/p]
  • [p]"Millennium Storage" Golden Juice Cellar: [/p]
[p]Who knew ancient times had such a quirky warehouse? The Golden Juice Cellar is dedicated to storing human waste! Normally used as fertilizer for crops, it becomes a devastating weapon in war—heat it to boiling, mix with oil, and pour it down from city walls. Enemies are left in agony and covered in stench, fleeing on the spot. This "biological attack" is absolutely brutal![/p][p][/p][p][/p][p][/p]
  • [p]Militia Profiles: [/p]
[p]No more "nameless laborers"! Every militiaman now has unique identity details—hire date, specialized skills, slacking-off hours… Watching them grow from inexperienced civilians to key members of your city fills you with immense pride in your construction![/p][p][/p]
  • [p]Wait—you slept three and a half weeks out of a month? Guards, bring out the punishment![/p]
[p][/p][p][/p]
  • [p]Water Resources & Wells: [/p]
[p]The well model and water resource system are now complete. Water is the source of life—it irrigates farmland and supports material production. No thriving city can survive without it![/p][p][/p][p][/p]
  • [p]Production Progress Visualization: [/p]
[p]Whether it’s logistics or material production, we’ve added visual progress trackers so you can see remaining time at a glance. Rest easy, supervisors![/p][p][/p][p][/p][p]🎬Other Updates[/p][p]● Invasion Warning: The interface will clearly display "Foreign invasion in 90 days," giving you ample time to stockpile resources, fortify defenses, and train troops—no more rushing to meet deadlines![/p][p][/p][p][/p][p][/p][p]● System Notification Upgrade: System notifications at the top of the screen are now clickable for cyclic tracking. Whether a building lacks resources, militiamen are idle, or supplies are running low, just click the notification icon to jump directly to the problematic structure. Keep clicking to cycle through all issues—handles everything smoothly and effortlessly![/p][p][/p][p][/p][p]🎬 Breaking News!● [/p][p]● We’ll be hosting a live developer meetup soon! The logistics system, farming system, and other top concerns from the last test will be showcased in a more complete form. We’ll also share updates on fun auxiliary systems and preliminary plans for the next demo. Stay tuned—you won’t want to miss it![/p][p][/p][p][/p][p]That’s all for today. Feel free to reach out with any suggestions or feedback anytime![/p][p][/p]
  • [p]Join our QQ Group: 1061507823 to chat directly with the dev [/p]
[p]Let’s make a promise for the future: Be sure to add Mandate Order to your Steam Wishlist and wait for the next wave of war![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]The Mandate Order Team[/p][p]Winter 2025[/p]