Winter Solstice Version Pioneer Test - Update Details (Batch 2) | December 23
[h3]Dear City-Builders,[/h3][p][/p][p]We have completed the version update at 19:30 (GMT+8) on December 23, 2025. [/p][p][/p][p]The update details are as follows:[/p][p]=================================================================================[/p]
- [p]Fixed the issue where the Refugee Village could not be occupied[/p]
- [p]Fixed the issue where entering/exiting the map would affect the current acceleration multiplier[/p]
- [p]Fixed the inconsistency between the preview and actual attack range indicator circle of the City Defense Modules[/p]
- [p]Fixed the excessive clipping and overlapping of soldiers during battles caused by low acceleration[/p]
- [p]Fixed the abnormal knockback effect during battles[/p]
- [p]Fixed the issue where the Warrior Retainer’s maximum attack range bonus was applied, but soldiers still had to move closer to attack[/p]
- [p]Fixed the erroneous black blocks appearing on the minimap[/p]
- [p]Fixed the missing textures of certain objects in the Iron Mine[/p]
- [p]Fixed the occasional issue where the production cap settings failed to take effect[/p]
- [p]Fixed the issue where City Defense Modules (e.g., catapults, city gates) could not be built on roads[/p]
- [p]Fixed the black bars appearing on both sides of the main interface in widescreen mode[/p]
- [p]Fixed the issue where iron ingots in the Refining Workshop would stick to the character’s hand and not disappear[/p]
- [p]Fixed the inconsistency between the crafting recipes and demonstration animations in the Weapon Workshop[/p]
- [p]Fixed the issue where the screen could be moved erroneously when the ESC menu was open in windowed mode[/p]
- [p]Fixed the issue where the aggro of the Beast Den would not reset properly[/p]