Patch 0.34.05k - Hotfixes
Dear Pioneers,
All Supercube team thanks you for this amazing launch! As a small indie crew, we did not expect to welcome so many players so early in the journey! Thanks to your support, we will definitely be able to make the game we have all dreamed of.
We have started to address the most reported issues. Here you can find the complete patch note of the three hotifxes already released.
Additions
Bug prevention
Bug fixes
Balancing
All Supercube team thanks you for this amazing launch! As a small indie crew, we did not expect to welcome so many players so early in the journey! Thanks to your support, we will definitely be able to make the game we have all dreamed of.
We have started to address the most reported issues. Here you can find the complete patch note of the three hotifxes already released.
Additions
- Added auto-save feature
- Added a confirmation box before quitting a mission or leaving the game.
- Added character model in closed life pods
- Added tooltip on mining action
- Added the ability to jump to/from the drilling station
- Added a save name to the continue/load menu
- Added a patch notes message in the main menu
Bug prevention
- Implemented a safety feature that prevent a character from deviating his curve when climbing
- Maggie can no longer shut down while the roof is opening which was an major source of bugs
- Added some restrictions on climbing actions to prevent major bugs
Bug fixes
- Fixed a sound bug that occured when your pioneers were eating (Nom Nom Nom loop)
- Fixed alarms that were not connected to the air management system
- Fixed a visual bug that displayed machines upgrades that have not been installed
- Fixed a bug that prevented some UI to be closed after loading a game
- Fixed the medical pod. A character can no longer exit the pod before being healed.
- Fixed the healing action that often blocked a character after healing.
- Fixed the Continue button in the main menu that was clickable even if you had no save.
- Fixed a conflict between the TAB and Y keys in the key mapping menu.
- Fixed SFX and UI alerts not stopping after a seism ends.
- Fixed a bug in the save system that caused problems with the main station airlock.
- Fixed a bug that changed the location status of a character
- Fixed a collision bug on ore resources
- Fixed a collision bug between the character's ragdolls and the station surface
- Fixed a major bug that could cause a character to get stuck in a wall
- Fixed saves not working when the time zone is different from the user's
- Fixed a bug on saves that would erase the last autosave instead of the last save
- Fixed saving when a character climbs
- Fixed the medikit item. Using a medikit should no longer freeze a character
- Fixed a conflict between the "toggle roof" and "speed" keys
- Fixed various tooltips, visual bugs and localizations
- Fixed Discord link
Balancing
- Balanced some game design values to offer more challenge