Development Log 18
- Player units have a line of sight that can use along moving to reveal Fog of War and when it has been revealed, the terrain will be visible, if player units leave the point where Fog of War has been revealed, the terrain still visible but all enemies on these tiles will be hidden in the Fog of War.
- Added 2 character types General and Troops
- General: has only one sprite in one tile.
- Troops: have many sprites in one tile, cannot be separated between units, and move as a group of characters.
- Added 3 character animations
- Slash
- Guard (with Shield)
- Raise Hand and Command (Will be used for generals to command the unit later)
[previewyoutube][/previewyoutube]
- Added 2 character types General and Troops
- General: has only one sprite in one tile.
- Troops: have many sprites in one tile, cannot be separated between units, and move as a group of characters.
- Added 3 character animations
- Slash
- Guard (with Shield)
- Raise Hand and Command (Will be used for generals to command the unit later)
[previewyoutube][/previewyoutube]