Development Log 26
[previewyoutube][/previewyoutube]
Let's talk about some Skills Prototype and the Attack Bar mechanic in the game, as players will have to interact with it throughout the game.
[h3]Attack Bar and Hit Result:[/h3]
[h3]Attack Bar Types:[/h3]
[h3]Attack Bar Ability:[/h3]
[h3]Post Process Effect:[/h3]
Let's talk about some Skills Prototype and the Attack Bar mechanic in the game, as players will have to interact with it throughout the game.
[h3]Attack Bar and Hit Result:[/h3]
- Orange Section: When the player hits the orange section on the attack bar, the hit will result in a Normal hit, dealing x1.0 damage.
- Red Section: When the player hits the red section on the attack bar, the hit will result in a Critical hit, dealing x1.5 damage.
- Blue Section: When the player hits the blue section on the attack bar, the hit will result in a Miss hit (No Damage and can continue the combo or attack).
- Black Section: When the player hits the black section on the attack bar, the hit will result in a Fail hit (No Damage and can't continue the combo or attack).
[h3]Attack Bar Types:[/h3]
- One Hit: This type of attack bar will have an indicator that goes from left to right and back, repeating six times. The player has to hit once on a target, and the hit result will depend on the targeted section on the attack bar.
- Multiple Hit: This type of attack bar will have an indicator that goes from left to right and back, repeating six times. The player has to hit the target as many times as they can, and the hit result will depend on the targeted section on the attack bar.
- Combo: This type of attack bar will have an indicator that goes from left to right. The player has to hit once on a target per section, and the hit result will depend on the targeted section on the attack bar.
[h3]Attack Bar Ability:[/h3]
- Slow Time Ability: This ability power has an orange bar at the bottom of the main attack bar that indicates how much time the player can use to slow down time to hit the target. It can be used at any time when the attack bar is active, so the player will need to choose the right moment to use it to avoid wasting the ability power.
[h3]Post Process Effect:[/h3]
- Speed Effect: This effect will appear while the player is using the Slow Time Ability.
- Camera Shake Effect: This effect will appear when the player deals Critical Damage.