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Beta Branch Update Now Live!

Hello, witches!

We've been working hard this week on our latest patch and we're looking to release it on the main branch next week. However, if you'd like to try it out before then, we've added it to the Beta branch!

Here's a wrap-up of some of the new fixes that are now on the Beta branch. We hope these will really help improve your gameplay experience.


[h2]What's changed? [/h2]

[h3]Changes:[/h3]
  • The time since the last save is now displayed in the pause screen.


[h3]Performance:[/h3]
  • Reduced time and resources needed at the beginning of the game when loading dependencies
  • Reduced time it takes to open the journal
  • The map screen will now update gradually after opening it
  • The collection will now only be loaded in when you click on the collection button, or your journal was previously closed while looking at the collection
  • Improved performance of the pine stick cleanse VFX
  • Improved performance of the chimney smoke VFX
  • Improved performance when switching use items
  • Post Processing performance optimization
  • Implemented distance based animation frame throttling. Far away characters or animals now play their animations on a lower framerate, reducing load on the GPU


[h3]Fixes: [/h3]