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TERAVIT News

Notice of Update

Hi everyone.
This is the Teravit Operation Team.

On July 13, 2023, at 15:30(JST), an update file for Teravit was released.
The following changes have been made in this update.

The game version will be "001.22" after the update.

[h3]New Additions & Changes [/h3]
・The following information was missing in the update announcement on July 6th.
-If the purchase method for the items sold by various store NPCs is set to gem only, it is now possible to purchase missing gems with jewels.
-Added a function that allows you to select the number of items and purchase them all at once.

・The following changes have been made to the Drop Items of monsters that appear from spawners.
- Adjusted so that when placing a spawner the Drop Item is set to the default Drop Item. Changes are applied from newly placed spawners.
- When all 4 Drop Items are set to "None", the issue of unset items dropping has been fixed so that when everything is set to "None" nothing drops.

・The following changes have been made to the Monster Spawner.
- Changed the spawner information display to display monster stats. Each value is the value at the default monster level.
- Added a "Difficulty" category as the monster status. Difficulty indicates how easy to defeat a monster based on its attacks and behavior. A badge has been added to the monster spawner icon to indicate its difficulty.
- Changed the order of monster spawners in the Inventory tab of the menu.

・Wooden Boxes and Weapon Racks can now be broken with Axes, Swords, Greatswords, and Spears.
・Goldcrests and other small trees, Popsicle, and other objects can now be broken with Axes, Swords, and Greatswords.
・Axes can now be used to break trees (except for some large trees).
・The "Wood" and "Stone" blocks that can be obtained from the world have been changed to the items "Wood" and "Stone Fragment".
・Adjusted so assets that drop items such as "Popsicle" placed in the world will no longer drop destroyed items.
・Adjusted so that "Glass" and "Glass Plate" do not drop from the asset "Lollipop" placed in the world.


[h3]Bugs Fixed[/h3]
・Fixed the following issues with various shop NPCs that occurred due to the July 6th update.
- Fixed the issue where the purchase button for jewels was not displayed when the selling price was jewels only.
- Fixed the issue where it was possible to purchase more than the available stock even if there was a set inventory amount.
・Fixed the issue where incorrect text was displayed where the original translated text should have been when playing the tutorial world with language settings other than Japanese.
-Fixed the issue where weapons could not be upgraded properly under certain conditions.
・Fixed the issue where vehicles could not be destroyed under certain conditions while building in multiplayer, causing an error.
・Fixed the issue where the color of the icon that appeared when some items were dropped was not displayed correctly.


[h3]Other[/h3]
・Unattended players will be automatically kicked from the world after a certain period.
・The terms of service have been updated.

Thank you for your continued support of Teravit.

Notice of Update

Hi everyone.
This is the Teravit Operation Team.

On July 6, 2023, at 15:00(JST), an update file for Teravit was released.
The following changes have been made in this update.

The game version will be "001.21" after the update.

[h3]New Additions[/h3]
・In "Menu/Settings", a "Play In The Same Room" button has been added under the "Friend List" in "Social Settings"; this allows you to join the room where your selected friends are.

[h3]Balance Adjustments[/h3]
・Fall damage can now be turned ON/OFF using mode items. By default, there will be no fall damage. Set the newly added "Fall Damage Mode" in Slot 3 to turn on fall damage. Fall damage cannot be set for worlds that are using Slot 3.
・Adjusted so that the following items will not drop from objects such as furniture that are randomly placed on the stage:
-Grimoire Page
-Antique Medal
-Stone Tablet Piece -Crystal Eye

・Adjusted so that the arrows and cannon balls fired from the Arrow Trap and Cannon Ball Trap will hit vehicles as well.
・Adjusted so that The Infrared Sensor now reacts to vehicles and animals.


[h3]Bugs Fixed[/h3]
・Fixed the issue of the the display of some gimmicks not disappearing only for the creator of the world when a world is being created by multiple players.

Thank you for your continued support of Teravit.

Point Granting Campaign! Notice Regarding the 4th Point Distribution

"Hi everyone.
This is the Teravit Operation Team."
On Tuesday, July 4th, 2023, points for the 4th round of the "Held in June! Get up to 1 Million Yen worth of points just for playing! Point Granting Campaign!" have been distributed.

Due to an error during distribution, the following has occurred:

1. Points may have been granted twice by the "Point Granting CP" on the Creators' website.
For some Steam users, less points than the actual amount were distributed.
To cover the differences in points afterwards, we have sent two distributions to some players.

2. There may be an error in the number of points described in the message sent to "Announcements/Reward".
For some users, the actual number of points earned in this Point Granting CP may differ from the number that can be confirmed on the Creators' website.

The points stated in the message is incorrect; the correct number of points received is on the Creators' website.

We sincerely apologize for the confusion this has caused our users.

The final result of the Experience Create to Earn! 1 Million Yen Split Prize Cam

Hi everyone. This is the Teravit Operation Team.
We greatly appreciate all players who have created and uploaded their worlds, and are delighted to see the number of worlds in Teravit is continuously growing.

The campaign period of "Experience 'Create to Earn' - 1 Million Yen Split Prize Campaign!" has finished and we are here to announce the final result of the "Top 20" rankers.
For those who are eligible for this campaign, we have sent an in-game notification of your earned points. Please check the Creator's Site as well!



[h2]Final Result[/h2]



Aggregation Period of the Campaign
Tuesday May 23, 2023 00:00 (JST) ~ Friday June 30, 2023 23:59 (JST)


From the results, we have decided to continue with the "Experience 'Create to Earn' - 1 Million Yen Split Prize Campaign!" to have more players create more worlds!
Please take this opportunity to challenge yourself in creating worlds!

For further details, please check the site below.
Starting in July Create to Earn! 1 Million Yen Split Prize Campaign!

Starting in July Create to Earn! 1 Million Yen Split Prize Campaign!

Hi everyone. This is the Teravit Operation Team.
By popular demand, we have decided to continue our "Experience 'Create to Earn' - 1 Million Yen Split Prize Campaign!".

[h2]Point Prize Split Campaign Worth 1 Million Yen[/h2]

During the campaign period, the total plays of all worlds created and uploaded by players will be calculated.
Points worth 1 Million Yen will be split and distributed according to the number of times your world(s) has been played.
Ex. Player A will receive points worth 10,000 Yen for 10,000 plays of their world(s) from the 1,000,000 Yen reward pool if there are 1,000,000 plays in total.
*The value of each play will vary based on the total number of plays at calculation.

Points distributed can be exchanged for "Jewels" or converted to "Cash" on the Terabit dedicated Creators website.

[h3]Play Count Tally Period[/h3]
Saturday July 23, 2023 00:00 (JST) ~ Monday July 31, 2023 23:59 (JST)

[h3]Important Notes[/h3]
・This campaign may end without notice.
・If we confirm fraudulent activity, such as an unfair increases in the number of games played, we will take action against the fraudulent account and remove the world from the tally.
・After the campaign period, a play count will be conducted.
Worlds that are opened publicly at the end of the event are eligible.