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TERAVIT News

Photo/Video Contest Ongoing!

A contest will be held during the Global Alpha Test.
The applicable contents for the contest includes screenshots and videos, in-game creations such as buildings and avatars, and any content created which is related to Teravit.
We are planning to prepare many awards for the contest in the category of "◯◯ Prize", so be sure to submit your images and videos from Teravit's Global Alpha Test.

Entries will be judged by the Teravit team, and the winning entries will be announced on the official website.

[h2] Submission Period[h2]
October 12th, 2021 (JST) - November 4th, 2021 (JST)

[h2] How to participate[/h2]
1. Follow @teravit_en
2. Post your Teravit related photos and videos with the hashtag #teravitcontest to enter the contest.


You may also use #teravitss, #teravitvideo, or #teravitart, depending on the content of your submission.

● About the Tweet
・The comment of the post is up to the participant.
・There is no limit to the number of times one can enter the contest.
・Photo submissions can be between 1 ~ 4 images.
Please post your video on a video sharing service such as "YouTube" or "Twitter (Video Tweet)" and include the URL of the posted video in your entry Tweet.

● Important Notes
* Even if you do not meet the entry requirements, you may still be eligible to win if your submission is related to Teravit.
* You acknowledge that your work may be used on the official website, official SNS, etc. after modification or processing.

[h2] Video Guidelines[/h2]
You are free to use Teravit for streams, broadcasts and video creation without prior consent, regardless of your affiliation (Individual or corporate) or whether you are a profit-making or non-profit-making user.
In addition, please include the following sentence in the summary section of the video.

Teravit is an in-development title and is currently in alpha testing.

Global alpha test begins!


Greetings and salutations from the TERAVIT team.

At 1500 JST (UTC-9:00) on October 12th, we will be bringing the servers online for a Global Alpha Test!


We've been hard at work reviewing feedback from our last test and have added a number of features and made some adjustments we think you'll enjoy.


During this testing period, we'd like to bring the Custom Avatar feature to your attention! This function allows you to make your own voxel avatar and experience the world of Teravit through it.
Immortalize your avatar by uploading it to the Skin database. Just click ""Make Public"" from the Avatar menu.


To find out more about how to create your own avatar, click here: https://teravit.app/archives/content-en/5854
To see what other players have made, check the avatar database, here: https://teravit.app/en/download/avatar

Avatar Creation Guide: https://teravit.app/archives/content-en/5854
Avatar Database: https://teravit.app/en/download/avatar

The Alpha test begins Oct. 12th, 2021 at 1500 and ends on the 29th at 1500. All times JST (UTC-9:00).

Calling all content creators! Took a neat video or gorgeous screenshot? Follow us on twitter @teravit_en and post it with the #teravitcontest hashtag! You can enter as many times as you'd like. Check for more details.


For the latest news, add Teravit to your wishlist or follow us on Steam.

Web: https://teravit.app/contents/lp_en/
Twitter: https://twitter.com/teravit_en
Discord: https://discord.gg/sZf2mrTngr


As always, we look forward to your feedback!

Let’s Make An Original Avatar!

[previewyoutube][/previewyoutube]
In the world of Teravit, you can fight monsters and roam freely in the world using characters created with MagicaVoxel.

Today we’ll be introducing how to create such an original character. For those who are interested, let’s take advantage of “MagicaVoxel” to create your own unique character and prepare for the upcoming Teravit release!

Download "MagicaVoxel":
https://ephtracy.github.io/



If you read this article to the end, you will also be able to create this kind of character.

Objective:
・Introduction
・Let’s prepare a character
→ Download the boy.vox file and load the contents
・Let’s create an original character
→Before creating a character
→ Create your own original characters by painting them different colors
→ How to make colors
→ How to paint
・Conclusion

[h2]・Let’s prepare a character[/h2]
Get the boy.vox file and load the contents
In the world of Teravit, you can freely explore using the avatars you create with MagicaVoxel.

This time, we will be sharing the voxel data for “Boy” (boy.vox), Crimrose (crimrose.vox) from CosmicBreak and Lady Shizuka (shizukagozen.vox) from Onigiri.
First, download the data you are interested in, and load the data in MagicaVoxel.
* This article will show you how to create your own original character using “boy.vox”.


boy.vox
https://cdn.cyberstep.com/teravit/avatar/%E5%B0%91%E5%B9%B4%E3%82%A2%E3%83%90%E3%82%BF%E3%83%BC/boy.vox


crimrose.vox
https://cdn.cyberstep.com/teravit/avatar/%E3%82%AF%E3%83%AA%E3%83%A0%E3%83%AD%E3%83%BC%E3%82%BC/crimrose.vox


shizukagozen.vox
https://cdn.cyberstep.com/teravit/avatar/%E9%9D%99%E5%BE%A1%E5%89%8D/shizukagozen.vox

Once the download is complete, you can load it into MagicaVoxel by selecting “Download” from the folder icon in the upper right corner of the screen.



When the “Boy” avatar appears on the screen as shown in the image below, loading is complete.



[h2]Let’s create an original character[/h2]
There are a few things to keep in mind when using MagicaVoxel to create a character for the Teravit. For example, the “Boy” consists of the following components.

・body0 : Body + Two Hands


・body1 : Two arms + Two legs


・face0 : Face (Normal)


・face1 : Face (Eyes closed, Sleeping)


・face2 : Face (Happy)


・face3 : Face (Damage, Death)


All of these components are body parts that move independently of each other.
If you create an original character from scratch in MagicaVoxel and want it to appear in Teravit, be careful to create it in separate layers as described above.

* We are currently making adjustments to “face2 : Face (Happy)” with the goal of displaying various emotions on avatars for the official release. Please note that the changes made will not be applied to the avatar in-game.

[h2]Create your own character by painting it different colors[/h2]

MagicaVoxel has two types of screens; the Modeling Screen, where you can create three-dimensional objects using voxels, and the World Screen, where you can freely move and place voxel objects in 3D space.

Modeling Screen

World Screen

Click the “▲ ” (Triangle) button in the upper right corner to switch between the “Modeling Screen” and the “World Screen”. You can also switch between them by pressing the “Tab” key.



Firstly, select your character’s face [face0 : Face (Normal)] in the “World Screen” by left-clicking on it, and then click on the “▲” (Triangle) in the upper right corner or press the “Tab” key to switch to the “Modeling Screen”.



When you switch to the Modeling Screen, only the selected area (layer) will be highlighted, so you will be able to repaint the voxels or add voxels, as shown in the image below.



[h2]Let’s make colors[/h2]
In MagicaVoxel, you can use the color palette on the left to select colors, but currently only shows the colors used by boy.vox.
If you want to use a new color, you can do that by creating your own color.

1. To create a color, select one of the palettes in the color palette.



2. With the palette selected, select “▼Color” under the color palette to see the colors labeled “H: S: V:”.



3. You can add colors to the palette by adjusting each of the “H: S: V:” to match the color you want to create.



[POINT]
The number under HSV is the RGB value (A way to represent colors consisting of the three primary colors of light). You can also create a new color by changing the value here. Here we have created a yellow color by entering the RGB value of “255 255 0”.

How to paint
Once you’ve added the colors you want to use to the color palette, it’s time to create your own original character by actually repainting the boy.

1. With the color you want to use selected from the color palette, select “Paint” from the “Brush Tools” on the right side, which you will use to apply the color.



2. By clicking on “Boy“ (Object) while it is selected, you can paint it with the selected color, and draw any pattern or picture you want.



[POINT #1]
Using the functions in the Brush Tool, you can select the same area as the color of the selected voxel, or fill the selected voxel with the color selected in the color palette.

Useful Tools (Some)


You can select the same area as the color of the selected voxel.



The selected voxel can be filled with the color selected in the color palette.


[POINT #2]
If you click on a voxel while holding down the “Alt” key, you can extract the palette of the selected color. This is a useful feature to reconfirm which colors were used.

3. When you have finished coloring, go back to the “World Screen” and select another layer by left-clicking on it. Switch to the “Modeling Screen” and create your original character by repainting the colors and patterns just as you did for “face0: Face (Normal)”.



[POINT]
By using the “Layer function” on the left side of the “World Screen”, you can change the character’s facial expression (face).


The ● to the left of the number indicates the currently displayed layer, which can be toggled visible or invisible by clicking on it.

Layer1 : face1 - Face (Eyes closed, Sleeping)


Layer2 : face2 - Face (Happy)


Layer3 : face3 - Face (Damage, Death)


4. When you have finished painting everything, your original character is complete.



After completing your original character, don’t forget to save it.

[POINT]
To save your work, press “Ctrl” + “S” (or “Cmd” + “S” on a Mac).
When you save the file, a file save dialog will appear, so don’t forget to save it in the vox folder in the same folder as the MagicaVoxel application with a file name of your choice.

[h2]Conclusion[/h2]
This concludes how you can create an original character using MagicaVoxel. The characters you create can be used to freely explore the world of Teravit.

To make them appear in Teravit, select "Settings" from the title screen, go to "Skin" and use "Upload vox data" to load the .vox file you saved. Finally press "Save settings" to apply.

Developer's Blog #2



Hello everyone! Thank you very much for following us!
As you can see, Teravit is a game with a very unique first impression, so we were worried whether it would be received well, but we’re really glad to see the responses we’ve received and will continue to make improvements!

Now then, let’s move on to the introduction of Teravit’s voxel art which we previewed last time.
I’m sure everyone is familiar with Minecraft, which we can consider the pioneer of voxel art games that brought about it’s popularity among the general public. With that in mind, we will be showing you the difference between Teravit and Minecraft’s voxel art.
The Minecraft voxel appears as a 1㎥ cube that is represented by a simple polygon model with a 2D texture such as a cube with a 2D texture in the style of a dot photo.
Teravit uses voxels which are 1/4 of the size at 25㎤, with each voxel assigned a 2x2x2 3D textured color pattern.
You can see the distinct differences in this illustration. (Left is Minecraft, Right is Teravit)



Doesn’t it look completely different? The details of the Teravit voxel can be seen much more clearly. The reason why Minecraft and other titles do not implement such detail is because the heavy load that is required. If 1 block is equal to 1 voxel in Minecraft, then 1 block in Teravit which contains 64 voxels with super high density will require 64 times the computing power from the memory and CPU.
Teravit has resolved this issue through determined optimization.
As a result, we were able to draw all the objects in the stage as pure voxel models. This is what makes Teravit’s voxel art completely distinct from other sandbox games.

Just like the illustration below, the patterns are completely formed by voxels and placed on the ground or the walls. It feels just like the map chips in classic RPG titles.
(* The voxel models were completely designed using the voxel modeling software MagicaVoxel.)



The Teravit block shape (Cubic) can also be manipulated to the voxel model shape of your liking and placed down.



You can even make gigantic objects such as a ship using the voxel models.



Now, the expressiveness of Teravit’s voxels is not only in their detail.
Teravit’s voxel are defined not only by their color, but also by the material quality. In addition to wood, stone, metal, and others, swaying voxels like grass, glowing voxels like lamps, rippling transparent ones like water, flames, water splashes, and even flowers are arranged as voxels.
Since it is difficulty to illustrate this using an image, let’s take a look at this video. In this video, we placed blocks at random on the screen, but we hope you can get a feel for the material.

[previewyoutube][/previewyoutube]

* As a side note, the tool used in this video is called the World Editor. This is an in-house tool used in Teravit’s development, but we are planning to release it to the public in some form.

This concludes all the features and framework related Teravit’s voxel art.

In recent years, major games have been released with amazing technical capabilities and development scales, and while Teravit is not a title which can be considered to be different in direction, the unique and difficult to replicate system will provide users with an experience and surprise that cannot be experienced in major titles, so stay tuned!

The concepts explained in this entry may be difficult to understand, so we would like to talk about something simple and introduce the cute voxel characters that appear in Teravit for our next blog entry!