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SunnySide News

The Sims style anime life sim SunnySide cuts price, adds sandbox mode

SunnySide has been on our radar for quite a while thanks to its unique blend of Persona 5's visuals, turn-based fights, and relationship building along with Stardew Valley's farming and The Sims-style life management. Though it's only been available for a few months now, its creator, RainyGames, has just announced that it's expanding the game further, providing a brand new sandbox mode along with a steep discount tomorrow on Steam.


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Persona 5 and The Sims 5 have some new life game competition

Genshin Impact and Stardew Valley collide in new anime farming sim

Stardew Valley meets Persona in SunnySide

SunnySide is now available on PS5 and Xbox Series X|S!

[h3]Exciting news everyone![/h3]

Sunnyside is now available on PS5 and Xbox Series X|S!

Find harmony in the Japanese countryside, cultivate new relationships and create the homestead of your dreams.

Start your adventure now on:
PS5: https://store.playstation.com/en-gb/concept/10004821
XBSX: https://www.xbox.com/en-us/games/store/sunnyside/9p6r4ndpqrj1

You can also watch the new Console Trailer below!
[previewyoutube][/previewyoutube]

Don't forget that it's also currently 25% OFF during the Wholesome Games Steam Celebration!

https://store.steampowered.com/app/1746930/SunnySide/

Wholesome Games Steam Celebration

Hey everyone,

SunnySide is part of the Wholesome Games Steam Celebration starting now until August 21st!

If you haven't already, don't forget to pick up SunnySide at a discounted price with 25% off, and check out all the other exciting cozy games below!



https://store.steampowered.com/app/1746930/SunnySide/



SunnySide Patch 7

Hey everyone, it’s time for another update for SunnySide!


This time around, our focus has been on some (highly requested) quality-of-life features as well as continued work on bugs and optimization. Our highlight for this update is the newly added Global Storage Access! Let’s look at how it works alongside everything else the team has been working on:

[previewyoutube][/previewyoutube]

[h2]Global Storage Access[/h2]

When using any storage item; such as cardboard boxes, global cache, or even your vehicle’s inventory, you can now see the global storage access menu on the left side of the screen. This menu allows you to switch to any remotely accessible storage placed in the world. Once switched, you can move items easily between them and even customize them all from one location.

We’ve heard your struggles regarding gemstones and caves, so with this update, we are adding one more use to the campsites inside each of our cave levels! When using a campsite, you can now access the global cache remotely. This combined with the global access, allows you to access virtually any storage from within the caves whilst sitting at a campsite.

The global storage access is available even on your vehicles! This gives you a mobile way to access all of your inventories even when you’re cruising around in town. We hope that this update alongside the customizations of storage in the previous update, gives you all a much more enjoyable experience of inventory management. We've also heard the call for larger storage options, and we will be looking into more options in the future.

[h2]AutoWalk[/h2]

From your feedback on our Steam and Discord community, we have decided to implement an autowalk feature! Like many other RPGs, you can now activate the autowalk mode by pressing “C” at any time. A little prompt will pop up at the bottom left corner of the screen to let you know that autowalk is currently active.

While autowalk is active you can press forward to continuously move forward, you can continue to aim or even strafe without interrupting the autowalk. You can stop the character by moving the character backwards without having to turn off autowalk.

If you’re using a gamepad, you can access the autowalk feature under the “Accessibility” section of the settings menu.

[h2]Cooking Mixing Circle Improvements[/h2]

If you’ve used the cooking menu in SunnySide, you know that ingredient portions are important. We also know that using the stack split menu constantly can be a pain, especially when cooking multiple dishes on one appliance. Taking a note from one of our own favourite games, such as Minecraft, we’ve added single-item placement inside the mixing circle!

When holding a stack of items on your cursor, left clicking or using A/Cross on a gamepad places the entire stack onto that slot, just like before. But now you can instead press the right click or X/Sqaure to place down a single item from the stack onto the slot! You can also continue to add one to the slot by pressing the right click multiple times.

This small change has a big impact on interacting with the cooking system, hopefully making it easier and removing more barriers and menus when cooking in SunnySide!

Let’s take a look at what else the team has worked on this week:

[h3]Progression and Skill Tree[/h3]
  • Fixed an incorrect value for the achievement "My Precious".
  • Trees that do not have physical top sections (such as Oak) now give you the correct drops when broken.
  • Breaking the stump of the trees on the farm now gives you the proper amount of XP.

[h3]Phone and UI[/h3]
  • When using the interface setting to disable the minimap, the minimap now collapses into a notification bar as opposed to disappearing altogether, allowing you to still see the number of pending messages.
  • The setting for the button prompts (PlayStation or Xbox) should now persist correctly.
  • The vehicle HUD for the scooter and the truck will no longer occasionally get stuck on screen.
  • Using the Battle Planner app in caves when it is late, should no longer darken the lights.
  • The minimap quest markers are now a lot more accurate and don't disappear randomly.

[h3]Social System[/h3]
  • The "Quest Hold" notice no longer shows up on the HUD objectives panel when tracking an NPC fetch quest.
  • The letter from Ryozo should now display the player's name correctly.

[h3]Farming & Cooking[/h3]
  • Fixed the Avocado Oil Barrel & Turnip Seed Food Crafting recipes.
  • Food Crafting machines now have proper controller support.

[h3]General Bug Fixes & World Improvements[/h3]
  • Removed a stray model of Melody and Hanako from the winter decorations map.(yes, again LOL)
  • Fixed a few of the tutorial trigger boxes that would not trigger occasionally.
  • Further improvements to level loading and game performance.
  • Farm 3 and 4 now cost 5K and 10K cupules, respectively.
Developer Tip of the Week: You can press “F” while drawing a path, fence or wall. This will add a corner pinpoint to your currently drawn item and allow you to create bends and other complicated shapes!

The version number for this update is 1.18.1, and is listed at the bottom-right of the screen in the main menu or while pausing the game. If your game is on that version, you’ve got the update! If Steam hasn't prompted you for an update, it is usually dispatched slowly to each region. If you'd like to force Steam to update the game, fully restart Steam (close it from your system tray or task manager).

As always, we will continue to work on more optimisation, fixes and improvements as you all continue to play and enjoy SunnySide.

Thank you so much for reading the patch notes! If you’re enjoying SunnySide, please let us know by leaving the game a review, it helps us immensely as feedback is our best source of information on what we should focus on next

Thank you again for loving the game, for reporting issues to us, and for your continued patience! We’re committed to making SunnySide the best it can be!

[h3]See you in the next update![/h3]

-The RainyGames Team

SunnySide Patch 6 is out!

Hey everyone, we’re back with another update for SunnySide!

As we mentioned in the last update, we have now pivoted to bi-weekly updates, as it provides us with more time to work on bigger features, tackle more time consuming bugs, and do more testing on performance. We’re pretty happy with the bundle of changes for this update and we’d like to start by highlighting some of the biggest ones.

[h2]Animal Selling[/h2]
Thanks to your amazing feedback in the community polls channel on our Discord Server, we have now implemented Animal Selling! This is a whole new system that not only allows you to sell your unwanted animals, but it also uses a dedicated formula to calculate how much an animal will be worth based on their living conditions, happiness, and overall love meter.



This change will make SunnySide’s Ranching systema lot more robust, and you can now even focus solely on that “career path” as your form of income in-game. Based on your choice in the Discord Community poll, the animal selling interface can be accessed through the Animal Companion app. Simply toggle Sell mode and the game will display an estimated value for the animal, which updates in real time. You can then set an animal to be sold, but you will have until the end of the day to cancel the process if you change your mind. The next day, animals which were set to be sold will disappear, their slots in a coop or sleeping spot will open, and you’ll see money in your pocket!

[h2]New Crafting Recipes at the Crafting Table/Build Station[/h2]
We have added a number of new crafting recipes which can be found in the Crafting interface inside either the Crafting Table or Build Station. These items, some of which are level locked, will provide a more smooth and enjoyable experience especially for players at the later stages of their playthrough.



We will continue to balance the requirements as well as work on potentially adding more ways for you to utilize the crafting system.

[h2]New Storage Customizations[/h2]
We know storage and inventory management can be a big portion of the day-to-day loop in SunnySide, and we have seen how meticulous some of you are with your boxes of items! Honestly, it’s very impressive, and to give you all more tools to customize your storages we have implemented changing the color tag and icon of storages to make things easier to find at a glance.



Simply open a storage interface, and inside you should be able to change the color and icon of the storage container. Keep in mind that this does not apply to the global cache, vendor drop points or cave caches, and only works for whatever storage you can build on your farm.

[h2]Food Crafting Balancing[/h2]
We heard your feedback on the excessive amount of time foodcrafting can take. Before this update, the time for a food crafting recipe would be calculated based on the amount of output you select. So if a 1x Soy sauce would take 30 mins to be done, 4 of them would take 2 hours. We have changed how this calculation is done and it is no longer a one-to-one multiplier.



We now use increments which means the time will only be multiplied once a threshold is reached. This, from the beta feedback, seems to be a much more preferred method of calculating the time and should allow you to do much more with less food crafting equipment in the same amount of time!

Let’s take a look at what else the team has worked on this week:


[h2]Farm Animals & Pets[/h2]
  • Animals no longer try to seek your attention when you're far away from them (in a different farm for example).
  • Animal shearing and milking stations now only grab animals from the farm the player is at.

[h2]Progression and Skill Tree[/h2]
  • Fixed an inconsistency with the amount of resources trees drop when cut, especially when used alongside its related skills.
  • The skill "Farmer" should no longer affect the last stage of a crop, causing it to wither the next day.

[h2]Shops and Vendors[/h2]
  • Fixed an issue to the vendors, where you could purchase more than 100 items if you exceeded the amount.
  • Subsequently, to ensure an enjoyable experience for all post this fix, we've bumped the max item purchase to 300 items.
  • You can now add 10, 100 or 300 items to your cart from a vendor's item list. This is currently only implemented for Items in vendor shops and we'll look into a similar solution for services in future updates.


[h2]Phone and UI[/h2]
  • The currently tracked quest is now highlighted in the journal app.
  • You can now untrack quests, this will also hide it from your HUD. Simply re-click on a tracked quest to toggle it off.
  • The black phone screen after using certain apps such as SunnySeed should no longer appear.

[h2]Caves[/h2]
  • Using an Ofuda in battle no longer removes all the instances of that card.

[h2]Social System[/h2]
  • Fixed an issue with Lucy's dating cutscenes.
  • "Tend the Animals" activity at Reed Estate hangout is now accessible during correct time of day.

[h2]Build Mode[/h2]
  • Fixed an inconsistency with Build Mode where sometimes the rotations degrees would not persist between items.
  • All buildable sittable surfaces such as chairs and sofas now correctly attach to the building they're built on when moving buildings around.
  • When drawing paths or walls, if the path cannot be placed (if it exceeds the buildable area) instead of the game canceling the placement of the whole path/wall, it now gives you an error "Cannot place path/wall" without discarding your process of drawing.
  • Time now pauses when using a food crafting machine.
  • There are now pre-placed building stations on all farms besides farm 1. You can find each one inside the large open sheds and they need to be built.
  • When loading a save, placed blueprints should now show up more reliably.

[h2]Farming & Cooking[/h2]
  • Compost bins now give you the correct type of fertilizer.
  • All unlocked food crafting recipes now appear in food crafting machines all the time, consistently.
  • Food Crafting XP is more generous now.
  • Fixed an incorrect stage length for Japonica.
  • All crops now correctly fruit inside of a greenhouse regardless of season.
  • Greenhouses should work a lot more reliably now.
  • Simple syrup now acts as a sweetener in cooking recipes.

[h2]General Bug Fixes & World Improvements[/h2]
  • Vehicles no longer continue to move when opening the Map App or Journal App through hotkeys M and J.
  • The minimap will now dynamically zoom in and out as your speed changes. For example, when on a vehicle and going at high speed the mini map will zoom out to show you more of the map proportionate to your speed so you can navigate easier.
  • Improved the performance when sleeping, the visible hitch when loading the sleep screen should no longer appear.
  • You can now adjust the day length up to 60 mins instead of 30.
  • Adjustments to the rendering pipeline, which should provide improvements to performance across different machines.
  • Added a button to access the official community-run wiki in the Main Menu and Pause Menu.


Developer Tip of the Week:
Once you build irrigation pipes, you can activate them remotely through the “Utilities” app on your phone, and even set an auto schedule for every morning! All you need to do is activate the appropriate skill on the Skill Tree!

The version number for this update is 1.17.0, and is listed at the bottom-right of the screen in the main menu or while pausing the game. If your game is on that version, you’ve got the update! If Steam hasn't prompted you for an update, it is usually dispatched slowly to each region. If you'd like to force Steam to update the game, fully restart Steam (close it from your system tray or task manager).

As always, we will continue to work on more optimisation, fixes and improvements as you all continue to play and enjoy SunnySide.

Before we close this update, we wanted to take a moment to announce the SunnySide Official Community-Run Wiki!

If you’re a longtime follower of SunnySide you might be familiar with our wiki on fandom. Our community-based wiki team decided to make a transition to wiki.gg a while back and now the transition has been completed. This is now the official wiki for SunnySide and the fandom wiki will no longer be maintained by our Discord Community.

[h2]SunnySide Official Community-Run Wiki[/h2]

We have also added a link to the wiki in-game so you can access it easily in a pinch. If you’d like to get involved with the wiki, you can do so by joining our Discord community! Keep in mind that the wiki is purely community driven and while we endorse and support it however we can, it is not managed nor maintained by us.

Thank you so much for reading the patch notes! Thank you again for loving the game, for reporting issues to us, and for your continued patience! We’re committed to making SunnySide the best it can be!

See you in the next update!

-The RainyGames Team