Warlordocracy v4.2
[p]Fixed the death animations, which previously just skipped instantly to the final frame when a mobile died. Now it only skips to the final frame if the game is auto-paused or in a dialogue menu (so it's not confusing when you're looking at the paused game). Also, all skulls can now be thrown at enemies like stones.[/p][p]Mostly I'm just adding assets for Ch.6. Got a bunch of snow tiles and snowy trees and rocks finished. I should have screenshots in about a week.[/p][p][/p][p]Complete list of changes:[/p][p][/p][p]-Fixed death animations (it used to skip to final frame).[/p][p]-Death animations now only skip to final frame if game is paused or in dialogue.[/p][p]-Fixed bug where "pointsUp" command would mess up game messages position.[/p][p]-New snow tiles and snow-covered sprites of trees and rocks for Ch.6.[/p][p]-New objects for Ch.6: Wolf Statue, Sundial, Skull Mug.[/p][p]-You can now throw skulls just like stones.[/p][p]-Fixed a typo (thanks to soup).[/p]