Warlordocracy v4.1
[p]Fixed a bug from a recent patch where character pathfinding was being recalculated every 2 seconds and screwing up direct diagonal paths. This probably increased framerate slightly also.[/p][p]Also added two new baddies for Ch.6: Dire Wolf and Winter Wolf, as well as some snow tiles. Replaced an annoying sound effect and added some new ones. Also added some animation effects for Defensive Stance and Mad Dash.[/p][p]I'll work on improving framerate some more in the next patch.[/p][p][/p][p]Complete list of changes:[/p][p][/p][p]-Fixed bug where pathing were being recalculated every 2 seconds for no reason.[/p][p]-New baddies for Ch.6: Dire Wolf, Winter Wolf (with sprites, sounds, and scripts).[/p][p]-Bonus sound no longer plays automatically when skills increase (must be played in script).[/p][p]-Replaced bonus.wav sound with something less annoying, decreased volume of select.wav.[/p][p]-New sound effects: defend.wav, madDash.wav, and focus.wav.[/p][p]-New animation effect objects: defend, madDash.[/p][p]-Started adding snow tiles for Ch.6.[/p]