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Warlordocracy News

Warlordocracy v1.1

[p]Patched 3 major bugs since launch: infinite dialogue loop when using self-targeting abilities (thanks to wargreg), targeting objects with crafting abilities (thanks to Macabre), and party members switching up targets in the middle of combat automatically.[/p][p][/p][p]Gave Leo's sprite a scar to match the dialogue descriptions, and made a new destroyed scarecrow object, along with a die script that leaves behind a rag and stick. Also fixed a couple minor bugs and added default Steam Deck controls.[/p][p][/p][p]Patreon: https://www.patreon.com/posts/138274543[/p][p][/p][p]Complete list of changes:[/p][p]-Greatly improved line of sight function for ability/item targeting.[/p][p]-Fixed major bug where party members were auto-switching their targets during combat.[/p][p]-Fixed major bug where crafting abilities couldn't target certain objects (ore veins, etc.).[/p][p]-Fixed infinite dialogue loop bug with self-targeting abilities like Prowling (thanks to wargreg).[/p][p]-Fixed minor bug where campfire light radius effect would double spawn when loading map.[/p][p]-Fixed bug where some merchants (including in Ch.1) did not have faction.[/p][p]-Improved Leo's sprite (added scar mentioned in dialogue).[/p][p]-New destroyed scarecrow scripts, sprite, and object.[/p][p]-Added default Steam Deck controls.[/p]

Warlordocracy Released!

[p]Warlordocracy leaves Early Access today, like a snake sheds its fur.[/p][p]It will still be in very active development into January, as I improve dialogue and work on the Chapter 6 DLC (set 25 years later). After that, there will be a voice acting patch, and then the Patreon Short Stories DLC will be expanded and go public.[/p][p]There will be another patch soon, no doubt, but right now I have to sleep, so I'll be AFK for a few hours.[/p][p][/p][p]Future Plans:[/p][p]-Improve dialogue a bit[/p][p]-Balance difficulty[/p][p]-Chapter 6: Path of Glass[/p][p]-Voice Acting for Chapters 1-6[/p][p]-Patron Stories DLC (public)[/p]