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Warlordocracy News

Brigand Version 10.8

I think I fixed the Steam achievements DLL problem. I just changed the source code to unlock the achievement 10 times in a loop, because the third party Steam plugin seemed kinda random. Also a couple of fixes to the BATTLES DLC.

Link: https://steamcommunity.com/games/652410/announcements/detail/3362526602426926379

Complete list of fixes:

SOURCE CODE:
-Fixed Steam achievements problem (I think).

SCRIPTS:
-(BATTLES) Fixed bug where Cooper would not disappear after initial dialogue on plantation.
-(BATTLES) Players starts with machete instead of axe in Loma Larga battle.

STORY FILES: (requires starting a new game)
-(BATTLES) Added a couple medkits in a crate at the start of Loma Larga battle.

Warlordocracy Early Access v2.0

Another minor update. Fixed and improved the Streetwise ability to contact the black market. Added more assets. Still working on Chapter 2.

Complete list of fixes:

-Fixed Streetwise black market ability.
-Streetwise ability now lets you find fences to sell batches of items.
-Added Savannah tiles and objects (not in Ch.1).
-Added two more bluffing opportunities.
-Fixed Slimedew mushroom effects.
-Updated some item descriptions.

Warlordocracy Early Access v1.9

Minor update. List of changes:

-Added resistance percent to damage messages if not 0%.
-Added more character sprites and scripts (not in Ch.1).
-Added more new city tiles (not in Ch.1).
-Hid Tycho's journal a little better.
-Fixed some typos.

Brigand: Battles, also Version 10.7

HOOHAW! Done with the new DLC. It's called BRIGAND - BATTLES and there are only 3 maps, and you can choose which one to play and then make a character. I tried to make all skills useful, but Software is completely useless on the 2nd challenge map in the jungle, sorry.

I also fixed a bunch of other shit. Major update. Final Brigand update for the rest of eternity. Gonna get back on Warlordocracy next week.

Link: https://store.steampowered.com/app/652410/Brigand_Oaxaca/

SCRIPTS:
-Fixed bug where some basic Steam achievements wouldn't unlock in Panama.
-Added Enforcer to Thunder's shop in DEFAULT assets, as well as training.
-Fixed some basic default conversation scripts of characters in DEFAULT assets folder.
-Increased Vitality and Agility of the Creeper, now awards 5 points on death.
-(BATTLES) Added 4 new Steam achievements.

RESROUCES:
-Added new sound effect: zipper.wav.
-Added a face portrait for the Creeper.
-Added new alternate bed texture (dirty): bed3B.png.
-(BATTLES) Added a new assets folder for BATTLES DLC.

STORY FILES: (requires starting a new game)
-Changed initial reactions so there are no hostile messages on starting new game.
-(NIGHTMARE) Added sound effects for when the Creeper appears on the map.
-(BATTLES) Added a new story file for BATTLES DLC.

Brigand Version 10.6

I've been slacking in the Warlordocracy department due to a day job and severe carpal tunnel, but I did patch Brigand for the final time ever.

Link: https://steamcommunity.com/app/652410

Complete list of fixed below.

SOURCE CODE:
-Removed script command "moneyMax" (max is now always 9999)
-Added new script command: "headshotBonus" (default x2, but max is x100).
-Fixed "Press ESC to Exit" text overlap problem in world editor while looking at an object.

SCRIPTS:
-You now have the option in the sewers to instruct Carmen and LC to wait at the Body Count instead of Junkfort.