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Warlordocracy News

Warlordocracy Demo v28

Added in the Thief player class, as well as the Prowling, Backstab, and Mechanics abilities. Also, you can now use the drinking well to recharge Meta and fill up empty bottles to recharge meta later. Also, other changes.

DEMO 28:
-Concealment status effect now works, depending on distance and mobile direction.
-Added new player class: Thief, who has Prowling, Backstab, and Mechanics abilities.
-Finished abilities: Prowling, Backstab.
-Started working on ability: Mechanics (crafting lockpicks and caltrops).
-Drinking wells are now usable and let you recharge or fill empty bottles.
-Changed one of the buildings in Lockdell to Barracks so player can sleep.
-AI mobiles now automatically rotate randomly 90 degrees in the code.
-Resting in beds now increased hunger by 5 for everyone in party.
-Fixed holding shift while selecting party members on the map.
-Added a couple of bags of caltrops to the world.

Warlordocracy Demo v40B

Using that internet map editor is helping me plan the whole fucking game out better than handwriting shit, and I also put the maps in the Player's Manual.

Early access of the entire Chapter 1 coming July 15th. Complete list of updates for the demo:

-Rearranged the Bandit Camp map, gave Murag a bigger tent, etc.
-Added maps of the Former Viridi Republic and Jadenbury to the Player's Manual.
-"Make" command in the scripts now has an optional amount parameter (not in demo).
-Still adding a lot more maps for Early Access (not in demo).

Warlordocracy Demo v40

Working on new maps for early access in July, but I had to release one more demo first.

Complete list of changes:​

-New text input window for world editor, etc.
-Input windows now display text at the bottom ("How many do you want to drop?", etc).
-Removed windmill from Lockdell Farms map (improved and saving for later).
-Fixed color differences with water-grass shore map tiles.
-Made HUD slightly transparent, rearranged main menu.
-Added a bed to the Bandit Camp.

Warlordocracy Demo v39

Still on track for July 15th early access. Complete list of changes:

-Fixed problem with Feluco's dialogue with joining party.
-Fixed music settings in credits and returning to main menu.
-Fixed ability scripts where some abilities permanently changed character stats when target gets killed.
-Fixed object targeting to prioritize mobile objects over obtainable items.
-Added new script boolean: "if_demo" to check if demo version is running.
-CTRL key now automatically repeats last command in world editor (not in demo).

Warlordocracy Demo v38

Complete list of updates:

-When a main party member dies, a window now notifies the player.
-Fixed bug where mobiles wouldn't immediately retaliate after being attacked.
-Bow shots now display chance to hit when you hit (before it was only when you missed).
-Added random patrol locations to the Bearded Bandits in the Bandit Camp map script.
-Nordus now has a 2nd quest to collect 10 fur pelts.
-Improved some dialogue.