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Warlordocracy News

Warlordocracy Early v23.8

[p]Massive update, introducing high ground mechanics to ranged combat. Map tiles can have an elevation from 0 to 5, and if you attack with a ranged weapon from the high ground, you get a +2 range and +25% damage bonus.[/p][p][/p][p]Lots of updates in story and mechanics (spoilers):[/p][p][/p][p]Because Chapter 1 is so short, I wanted to add another map that you have to travel through to get to Jadenbury (along with travel times), to make the world seem bigger. It's called Lockdell Outskirts, and there are new objects called Loose Rocks that you can dislodge on cliffs to damage enemies below. These Rocks have also been sprinkled throughout the other chapters.[/p][p][/p][p]If you started a new game and this patch downloaded, the map transition scripts will be fucked up in Ch.1. If that happened, send me your save and I can fix it.[/p][p][/p][p]Added a couple of new items: steel teeth for Gums in Ch.5, as well as Gravewort, a new herb found in graveyards that you can smoke at midnight to gain +1 karma (very rare). Improved a few abilities, including Animal Taming and Mycology summoning.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]Finally: fixed some bugs and added some new achievements (now 60 total).[/p][p][/p][p]Warlordocracy should leave early access in late August or early September.[/p][p][/p][p][/p][p]Complete list of changes:[/p][p][/p][p]-High Ground mechanics (see manual)![/p][p]-New item: Steel Teeth (for Gums in Ch.5).[/p][p]-New herb: Gravewort (gain 1 Karma when smoked).[/p][p]-New object: Loose Rock (use shovel to dislodge).[/p][p]-New script commands: mapHigh (flags tile as high ground).[/p][p]-Added another map to expand Chapter 1: Lockdell Outskirts.[/p][p]-Added new Holiday Havoc challenge map: Raptors Rising (4th of July).[/p][p]-You can now insert Steel Teeth into Gums' jaw in Ch.5 to increase his melee damage by 22.[/p][p]-Fixed bug with Animal Taming script where you couldn't use raw meat, added new special fish.[/p][p]-Fixed bug where warlords would yell taunts at you after being killed in Ch.4.[/p][p]-Fixed some cliffs in Ch.4 blocking vision, so you couldn't shoot off them.[/p][p]-Fixed information in character tab about unarmed damage (forgot slash).[/p][p]-Two new achievements: Catfish in the City and Gums of Steel (60 total).[/p][p]-Updated all chapters with high ground tile flags for new mechanics.[/p][p]-Character info tab now shows elevation in status effect list.[/p][p]-Fixed bug in smoking pipe script, added 4 new herbs to smoke.[/p][p]-Fungal henchmen can now be summoned during daytime in rain.[/p][p]-Added Loose Rocks to all chapters that player can dislodge.[/p][p]-Cracked Rocks now leave behind stones when destroyed.[/p][p]-Fixed party level checks in character creation.[/p][p]-New rep window no longer selects player.[/p][p]-Updated both manuals.[/p][p][/p]

Warlordocracy Early v23.5

[p]Last patch before I start playtesting. You can now target objects with draw priority set to "bottom", so you can disarm traps, etc.[/p][p]Also updated a lot of dialogue with the body-building cult guru Mikus in Ch.2 and Ch.5, added another end-game slide for Feluco, added a merchant to Baskford in Ch.5, and tweaked some other dialogue.[/p][p]Gonna take a break from Warlord for three days and maybe work on a blog article. Then I will come back and start playtesting from the beginning.[/p][p][/p][p][/p][p]Complete list of changes:[/p][p][/p][p]-Objects with draw priority set to "bottom" can now be targeted (set traps, puddles, etc.).[/p][p]-Easy Mode now has a confirm choice that warns about the Cheater flag.[/p][p]-Added Merchant to Low Baskford in Ch.5 who buys King's Petal.[/p][p]-New ending slide for the Luco Broken reputation.[/p][p]-Improved Ch.2 dialogue a little (mostly Mikus).[/p][p]-Improved Ch.5 maps and dialogue some more.[/p][p]-Updated all manuals.[/p]

Warlordocracy Early v23.4

[p]Greatly improved the Mechanics ability and also trap... mechanics. You can now craft bomb traps with 7 of the 8 kinds of throwing bombs using Mechanics at a workbench, along with flint and steel, and a steel spring. Set it on the ground and it will trigger when baddies walk over it.[/p][p]You can now also use the Mechanics ability on a set trap to disarm it (and with 8 Education you can recover it to use yourself). This includes tripwires, clamp traps, and bomb traps. Forgot to include caltrops but I will in the next patch.[/p][p]Also added a new achievement for when you get scammed. Back when I played Bruetal Legend before Jack Black sold out, I played the whole thing on the hardest difficulty, then the final boss fight was so hard I got frustrated and turned it down to easy. Then I got the "Groupie" achievement which was like a badge of shame, and it was hilarious. Wanted to make a badge of shame achievement for Warlord also, called "Absolute Mark", for when someone cheats you out of a ton of money.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]Complete list of changes:[/p][p][/p][p]-New items: 7 types of bomb traps.[/p][p]-Mechanics ability now lets you craft bomb traps.[/p][p]-Mechanics ability now lets you disarm set traps.[/p][p]-Setting traps now automatically sets them to player faction.[/p][p]-Non-igniting explosions and fires now have special scripts instead of alternate names.[/p][p]-New reputation in Ch.5: Luco Broken (much higher chance of going berserk in combat).[/p][p]-New reputation in Ch.2: Absolute Mark (get cheated like a complete mark).[/p][p]-Mikus is now alive and talking in Ch.5 (also improved his Ch.2 dialogue).[/p][p]-Improved Ch.5 maps and dialogue a bit.[/p]