Patch 1.0.3 is now Live!
It's November already! Next week (and some change) will mark the one month anniversary of Twofold's release. Thank you so much everyone for reading, sharing, and talking about these characters and their stories. We're hopeful this will be the last major polish and touch-up pass of the game so we can get the game built into discs and sent off to everyone who pre-ordered the physical edition!
I'll use this space to also say if you create any fanart or media, we'd love if you would either tag us in social media or put it here in the Steam community page! Anyway, onto the notes.

I'll use this space to also say if you create any fanart or media, we'd love if you would either tag us in social media or put it here in the Steam community page! Anyway, onto the notes.
- Mrow.
- An attempt has been made to fix Steam achievements not syncing if you purchased the game elsewhere. If it still doesn't work, we can always send you a fix manually. Fair's fair and we'd want you to collect those shiny cheevos!
- ATL adjustments and fixes, like characters being half-ghost if you click too fast.
- Fixed an error in the History screen where you couldn't scroll up.
- Auto-continue indicator! The CTC now changes to properly show that you have auto mode on, and the Auto button in the quick menu is lit up.

- Asset optimization! A couple darker backgrounds have been uncompressed to reduce image artifacting. A diner background variation has also been heavily cropped and optimized to prevent extremely large images from rendering out.
- Lots of tiny fixes to dialogue to match the voice lines. We also standardized punctuation inside of quotes for real this time.