v3.2.9 Update Released
We're shipping a small update today containing bugfixes reported by the community from previous patch, few Angelscript additions and other miscs. Full details in the patch notes below:
[h2]Angelscript[/h2]
[h2]Characters[/h2]
[h2]Client[/h2]
[h2]Game rules[/h2]
[h2]Maps[/h2]
[h2]General[/h2]
[h2]User Interface[/h2]
[h2]Weapons[/h2]
Changelog
[h2]Angelscript[/h2]
- Added "Utils.RemoveImage".
- Fixed "Globals.SetAutoBalanceBlocked(bool)" not working in Objective maps.
[h2]Characters[/h2]
- Fixed missing texture on Paul Zombie's viewmodel arms.
[h2]Client[/h2]
- Added checks to prevent changes to DirectX levels.
- Fixed a case where a certain player wouldn't be displayed in 'Player List'.
[h2]Game rules[/h2]
- Added experimental forced infection cure when someone dies.
- Fixed auto balance chat spam mostly on custom gamemodes such as PG maps and The Hidden.
[h2]Maps[/h2]
- Added and updated item balance and other AS event scripts in the following maps: Aquatica, Biotec, Corpsington and Sapidcerebrum.
- [Aquatica] Changed zombie respawn timer to not go below 1.
- [Biotec] Fixed Lab's side doubledoors not correctly breaking via I.E.D and smoothed the zombie ladders on outside tree spawn.
- [Frozenheart] Fixed garage side door not properly opening when being blocked and updated tree models skyboxes with less verts.
- [Cinema] Added an anti-idle zombie method on certain spots where Survivors can't reach.
[h2]General[/h2]
- Removed unnecessary Half-Life 2 singleplayer stuff.
[h2]User Interface[/h2]
- Changed badge popups (Commander, Medic, etc...) to be an Angelscript (and SourceMod) exclusive feature.
- Minor font scaling changes to scoreboard and ammobank hud for 1080p and higher resolutions.
[h2]Weapons[/h2]
- Updated Glock17 spread and yx with better values.
- Updated Revolver damage multiplier on head only.
- Updated Chair dmg multiplier and removed its unique vertical trace module.
- Updated Shovel dmg multiplier both head and body slightly.
- Fixed collision and rigging on Grenade worldmodel.
- Fixed Winchester secondary attack not refreshing camping timer.
- Updated phone names list.