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Icarus Unstable 15015

I've uploaded a new Icarus build to the opt-in beta branch. Since this is still on Icarus, it should be save compatible with your existing Icarus game.

This is the first version of experimental localization and every string in the game has been touched, so it may have introduced bugs. It contains Google translate versions of German and French for testing.

Additional non-localization related changes:
  • Map mode performance optimizations
  • Added map option to highlight incomplete anomalies
  • Added toggle to some log entries to show on map
  • Added map zoom modifier (CTRL) to keep cursor position constant
  • Changed music audio codec to substantially reduce disk, memory usage
  • Changed screen scaling ratios for HUD
  • Fixed NPC Ships not being moved out of gateways for autopilot jumps and point portals
  • Fixed two null reference issues
  • Minor UI, typo fixes


Patch 15016 changes:
  • Fix missing command crew hint insights
  • Fix for secondary weapons initially displaying "missiles" regardless of actual installed secondary weapons
  • Missing survey out of range error message
  • Several log entries displayed "[0]" instead of correct string


Patch 15018 changes:
  • Minor changes to two early missions to reduce risk of player missing key interactions: void detection of Polyhedral artifact extended and more explicit hint regarding possibility of Ermyr bribe
  • Improvements to UI performance of switching to Research Lab and Missions
  • Fix for an infrequent null reference


Patch 15019 changes:
  • Wormhole stabilizers at beginning of game not showing interaction prompt
  • Increased dimming of fully explored systems on map (to help identify star systems where players may have missed exploration.)