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  3. Weekly Update: August 9, 2024

Weekly Update: August 9, 2024

It's been a very busy week here. As I mentioned two weeks ago, I took a mini-holiday last week, which was nice. The day after I got back I posted the announcement of the 1.0 graduation date (Sept 2) and have been hard at work ever since.

First of all, there's a new opt-in on the Beta branch. It's not a huge update, but it did have some changes necessary for graduation. Full list of changes here:

  • Two new mini late-game exploration void regions
  • Minor adjustments, additional hints to guide players in a few stuck points
  • Adjust discovery sound volume
  • Patch for the prevented completion of Tomb of Ock Juk if Ermyr ally in late game
  • Fix for missing localization strings on one mission
  • Fix for negative fighter count
  • Fix for NaN on specific projectile
  • Fix for rare mission bug in Forbidden Planet
  • Suppress non-critical exceptions appearing in console, added instructions for closing console via F11
  • Gamepad specific help notifications
  • Refactor analytics to collected detailed only on opt-in branch
  • Removed Early Access pop-up, FPS indicator
  • Update game icon
  • Several typos

If I don't get any reports of serious issues from unstable branch players, expect this branch to be promoted to default in the next few days.

Besides this build, there's a lot of work that isn't directly related to development, including:
  • Updating the Logo versions and Steam store assets (and then updating them again a few days later when Steam increased the default resolutions)
  • Updated Trailer
  • Reaching out to streamers for possible coverage
  • Misc PR stuff
  • Preparing the game for release on GOG

Thanks for reading, until next week!

- Kevin