Weekly Update: August 9, 2024
It's been a very busy week here. As I mentioned two weeks ago, I took a mini-holiday last week, which was nice. The day after I got back I posted the announcement of the 1.0 graduation date (Sept 2) and have been hard at work ever since.
First of all, there's a new opt-in on the Beta branch. It's not a huge update, but it did have some changes necessary for graduation. Full list of changes here:
If I don't get any reports of serious issues from unstable branch players, expect this branch to be promoted to default in the next few days.
Besides this build, there's a lot of work that isn't directly related to development, including:
Thanks for reading, until next week!
- Kevin
First of all, there's a new opt-in on the Beta branch. It's not a huge update, but it did have some changes necessary for graduation. Full list of changes here:
- Two new mini late-game exploration void regions
- Minor adjustments, additional hints to guide players in a few stuck points
- Adjust discovery sound volume
- Patch for the prevented completion of Tomb of Ock Juk if Ermyr ally in late game
- Fix for missing localization strings on one mission
- Fix for negative fighter count
- Fix for NaN on specific projectile
- Fix for rare mission bug in Forbidden Planet
- Suppress non-critical exceptions appearing in console, added instructions for closing console via F11
- Gamepad specific help notifications
- Refactor analytics to collected detailed only on opt-in branch
- Removed Early Access pop-up, FPS indicator
- Update game icon
- Several typos
If I don't get any reports of serious issues from unstable branch players, expect this branch to be promoted to default in the next few days.
Besides this build, there's a lot of work that isn't directly related to development, including:
- Updating the Logo versions and Steam store assets (and then updating them again a few days later when Steam increased the default resolutions)
- Updated Trailer
- Reaching out to streamers for possible coverage
- Misc PR stuff
- Preparing the game for release on GOG
Thanks for reading, until next week!
- Kevin