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Weekly Update: September 27, 2024

During the weeks just before and right after 1.0 graduation I was putting in an average of 70 hours per week, which is obviously not sustainable long term, even when most of what you're doing is something that you love. Now I'm trying to settle back into a more measured pace.

This past week I've been chiseling away at a bunch of QoL improvements, fixes to localization, more controller work and some additional content.

Some of the things I've worked on this week.

  • Crew Tech info: Displaying info on any technologies that are affected by Crew Skill levels in the Skill Info panel
  • Various controller related changes
  • Some missing localization symbols
  • Interaction highlight ring colors indicating: trade, incomplete survey, unsurveyed, and unscanned
  • New tech that has a probability of briefly illuminating ships outside normal sensor range on the map
  • New mini side-quest to unlock said tech
  • Adding button to Load/Save menu to delete autosaves older than 24 hours
  • Started working with portrait artist on additional alien artwork


These are not on the default branch yet, but they are on the opt-in beta branch for any brave commanders who want to check them out now.

How to switch to the opt-in branch.



Until next week!
- Kevin