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Don't Die In The West News

Patch Notes 0.9.96p

Howdy, cowpokes! 🤠

We have a new build out that addresses some issues that have been found by you.

Here's the list with all the changes in update 0.9.96p:

  • Improved spawning logic for NPCs to fix issues where they were spawning/getting stuck under the ground
  • Improved spawning logic for player corpses to fix issues where sometimes they were spawning under the ground or in other unreachable locations
  • Improved spawn and respawn logic for players to fix issues when they spawn in locations where buildings have been created
  • Fixed issues with several locations showing in the wrong place and sometimes on top of each other on the map
  • Various localization improvements
  • Removed iron pipe from the Fireplace and the Saloon sign building recipes

Hotfix 0.9.85p

[h3]Howdy, cowpokes! 🤠[/h3]

Here's a list of issues that have been fixed in update 0.9.85p:
  • Fixed an issue where the game would freeze in the conversation with Nellie the saloon owner
  • Fixed an issue where Yong the blacksmith would not acknowledge your completion of her questline (how rude)
  • Patched up a couple of holes so you will not end up underneath the ground - that’s what the mines are for!

Roadmap update to 1.0

[h2]Howdy, cowpokes!🤠[/h2]

We have some great news for you! We've updated our roadmap with all the upcoming updates until 1.0. From improvements to the gameplay, to farming and a new biome, there is a lot to unpack!

To start, we want to thank everyone for playing our game and sharing with us all your ideas for the game. We have been reading all the discussions and are happy to see how involved you are in making this a great game. Being able to align our wishes with your suggestions gives us confidence that we can deliver some awesome content.

As mentioned many high noons ago, we are very fond of being transparent about the development of Don't Die in the West. For that reason, we want to steer away from the rigid, bullet point style roadmap. In our new roadmap, we want to share more of our thoughts and reasoning behind our content choices for each update.

You can check out the updated roadmap at the end of the post and you can also find it on our Store Page.

We are very thankful for all your support and hope that you are as excited as we are for all the upcoming updates. Make sure you share your thoughts with us over on Discord and Twitter.

NEW UPDATE: ‘Mark that on your map’ is now live!

[h2]Howdy, cowpokes! 🤠[/h2]

For this update, we've been hard at work giving players a smoother experience as soon as they start their adventure. We tinkered with the looks of the environment, deed progression, the map, and the exploration of the Wild River Prairie.

We improved the lawyer's office sequence, giving you a better introduction to Howard's story and the world. The lawyer also received a stylish new look.



Speaking of new looks, we've improved some areas by adding more environmental art. New cliffs and vegetation will help you better tell areas apart and it just looks nicer. The starting area leading to the ranch was also adjusted to give you a more clear path to the ranch.



In some cases, it was hard to distinguish the speech bubbles from the background and who was talking. To fix that we have introduced colors to better help with readability.

As the title of the update suggests, NPCs will now be able to reveal locations on your map. This should help with orientation when you want to locate quests on the map or just explore the prairie.

From our player's feedback, we noticed that to get the Tumbleville deed you had to jump through several hoops. This slowed down the pace of the game a bit too much. With this update, you will get the deed as soon as you complete the first tier of the Stetson Ranch - Shack.

We're thrilled to bring this update to Don't Die in the West and can't wait to hear what you think! Your feedback is very important to us: so please, share your thoughts, stories, and adventures with us over on Discord, Twitter, or Steam Forums!

Best of howdies,
The Don’t Die in the West team

Hotfix 0.9.53p

Howdy, cowpokes!

We deployed a quick hotfix for version 0.9.53p to solve an issue with some of the new outfits:
  • Fixed an issue where certain outfits would start a new game (with a different character) when you tried to continue a previous game
  • Fixed a one-frame glitch on the loading screen when returning to the Main menu from the game