1. Lost Twins 2
  2. News

Lost Twins 2 News

Devlog #38 - Creating a Stylized Glass Pipe

Welcome to another devlog! Today we'll be detailing the creative and technical journey of developing a stylized glass pipe for our project. This task came with its own set of unique challenges, pushing the boundaries of typical transparent glass materials and aiming for a more animated, cell-shaded look.

Creating a glass pipe presented several challenges. The first major challenge was to move away from a typical transparent glass material and achieve a stylized and cell-shaded effect. This required more creative shading techniques to create strong shapes and highlights from the light hitting the surface.

To achieve the stylized look, we developed a custom surface unlit shader using the Amplify Shader Editor. This tool allowed us to create the desired effects more efficiently than Unity’s default glass material parameters, significantly improving performance. A key technique, suggested by Xetirano, involved using a dot product and a vector math node for comparison. This approach helped create the shiny glass effect and the strong shapes I aimed for. Another crucial component was the Fresnel effect. By combining it with the imported texture from Blender and adjusting its strength with a float, we were able to add depth and realism to the surface. Fine-tuning the Fresnel strength and texture coordinates allowed for precise control of the effect.



Another challenge was designing a single segment of the pipe that would be repeated throughout the pipeline. Ensuring this repetition did not look monotonous required careful attention to detail and design. The texture work involved baking the effects with transparency and making additional adjustments in Unity. We further enhanced the texture in Photoshop, adding more gradient strokes to achieve the stylized look. These combined efforts resulted in a unique and visually appealing glass pipe that met the project's artistic goals.

Stay tuned for more updates and insights from our development process!

Best regards,
Playdew team

https://store.steampowered.com/app/1752540/Lost_Twins_II/

WE WANT TO HEAR FROM YOU!

Hey guys! We've got a question for you! 🎮

Would you like to see a co-op mode in our game? Let us know your thoughts in the comments!



Best regards,
Playdew Team

https://store.steampowered.com/app/1752540/Lost_Twins_II/

Devlog #37 - Crafting Dynamic Water Effects

Hello, everyone! We are excited to bring you the latest updates on our game development journey. This time, we're diving deep into the creation of dynamic water effects that will elevate your gaming experience.

Our goal is to make the water in our game not just a visual element but a living, interactive part of the environment. Characters will swim, alter water flows, and encounter various underwater challenges as they progress through the levels.

Water Effect Development:

To make our water look real and captivating, we used Amplify Shader in Unity. This allowed us to create more realistic effects by using a specular surface shader.

One of the main challenges were enabling programmers to control water flow and movement through adjustable parameters. To tackle this, we used a Step node to convert a range of linear values into constant values, essentially creating a mask that filters out unnecessary parts of the water by converting shades of gray to black and white.

We further refined this by combining object rotation coordinates with a rotator node to control the angle in object space. The remainder of the shader involved fundamental math operations, incorporating a noise texture to give a realistic watery feel and animating it to simulate fluidity.

Adding to this effect, we introduced movement by multiplying the Step node with another noise map and feeding the result into the vertex offset. This technique brought the water to life, achieving the desired fluid and dynamic appearance.

From there, the possibilities expanded, allowing us to add elements such as bubbles, jellyfish, and more, enhancing the overall visual experience.

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]

We are committed to refining these water effects and seamlessly integrating them into our upcoming levels. Thank you for following our development journey. Your feedback and support are invaluable to us as we continue to innovate and push the boundaries of what's possible in our game. Keep an eye out for more exciting updates, and until next time, happy gaming!

Best regards,
Playdew Team

https://store.steampowered.com/app/1752540/Lost_Twins_II/

Devlog #36 - HUB area: ToyZone

Greetings! Today, we’re thrilled to unveil another delightful area of our game: the Toyzone HUB. This whimsical realm serves as the third zone in our game, where players will embark on a journey filled with playful surprises and nostalgic charm. The Toyzone HUB is designed to immerse players in a world of childhood wonder, emphasizing exploration, creativity, and fun. Let’s explore how this theme is intricately woven into the fabric of Toyzone, particularly through its dynamic states of chaos and order.

Concept and Design:

The Toyzone HUB stands out with its vibrant, playful ambiance. Each zone in our game features a distinct HUB, meticulously crafted to reflect the environment and story arc of its respective area. The Toyzone exemplifies this with a rich array of visual and narrative elements that invite players to explore and revel in its whimsical charm.

The Toyzone exists in two primary states: chaos and order. This dynamic transformation not only affects the visual aesthetic but also drives the narrative forward, creating a deeper connection between the player and the game world.

Destroyed State:

The Toyzone is a riot of colors and disarray, with toys scattered everywhere, overturned blocks, and tangled strings of lights. Plush toys peek out from unexpected places, creating a sense of lively disorder. The clattering of blocks, the squeaks of rubber toys, and the cheerful giggles of unseen children. This creates an atmosphere of joyful chaos.In this state, players encounter clues about the Toyzone’s playful anarchy.



Restored State:

The Toyzone transforms into a neatly organized wonderland, with toys arranged perfectly, building blocks forming impressive structures, and twinkling lights illuminating the paths. Everything is in its place, creating a sense of harmonious play. The puzzles and toys from the chaos state become sources of new challenges and stories, revealing deeper lore and aiding in the Toyzone’s enchantment.



Level Selection:

Navigating the Toyzone HUB is an experience designed to enhance the theme of playful exploration. Players unlock levels by interacting with elements in the HUB that change depending on the Toyzone's state.

The transition between the chaos and order states is a central narrative device, embodying the theme of playful exploration and discovery. As players complete levels and achieve certain milestones, their actions directly influence the state of the Toyzone, reinforcing the sense of progress and creativity.
By intertwining the HUB’s dual states of chaos and order with the narrative, we aim to create an immersive experience that resonates with the theme of whimsical wonder and discovery.

We hope you’re as enchanted as we are by the playful surprises and nostalgic charm of the Toyzone. Stay tuned for more updates as we continue to develop and refine this delightful aspect of our game. Prepare to step into a world of whimsy and wonder, where every moment is a playful adventure.

Regards,
Playdew Team

https://store.steampowered.com/app/1752540/Lost_Twins_II/

Devlog #35 - HUB area: Enchanted Forest

Hi guys! Today, we’re excited to delve into another captivating area of our game - the Enchanted Forest HUB. This magical realm serves as the second zone in our game, where players will embark on a journey filled with wonder and mystique.

Concept and Design:
The Enchanted Forest HUB stands out with its vibrant, mystical ambiance. Each zone in our game features a distinct HUB, reflecting the environment and story arc of its respective area. As players journey through the Enchanted Forest, they will encounter ancient ruins, mystical artifacts, and enigmatic characters who offer quests and insights into the forest's history. It's a world ripe for exploration and discovery, where every step reveals new wonders and challenges.

The Enchanted Forest exists in two primary states: destroyed withered state and restored flourishing state. This dynamic transformation not only affects the visual aesthetic but also drives the narrative forward, creating a deeper connection between the player and the game world.

Destroyed State:
The forest is shrouded in darkness, with leafless trees and a pervasive sense of decay. The once vibrant flora is withered with rocks and broken pillars of the architecture behind, making navigation both challenging and intriguing. Ancient runes and faded murals hint at a forgotten magic that once sustained the forest, inviting players to uncover the secrets of its past.



Restored State:
The forest bursts into life with vibrant colors. Flowers bloom in abundance, and magical creatures roam freely, creating a sense of enchantment and renewal. The artifacts and runes become sources of powerful magic, revealing deeper lore and aiding in the forest’s restoration.



Level Selection:
Navigating the Enchanted Forest HUB is an experience designed to enhance the theme of the zone. Players unlock levels by interacting with elements in the HUB that change depending on the completed levels.

The transition between the withered and flourishing states is a central narrative device, embodying the theme of renewal and discovery. As players complete levels and achieve certain milestones, their actions directly influence the state of the Enchanted Forest, reinforcing the sense of progress and learning.

We hope you’re as enchanted as we are by the mysteries and wonders of the Enchanted Forest. Stay tuned for more updates as we continue to develop and refine this magical aspect of our game. Prepare to step into a world of discovery and renewal, where every step forward is a lesson learned and a new adventure begun.

Best regards,
Playdew Team

https://store.steampowered.com/app/1752540/Lost_Twins_II/