Steamworks game play stats, a new map and a radio interview
The long waited D.I.P.R.I.P. update is coming today. This time we are adding Steam game play statistics which you can view during map loading or from the main menu. As promised we have also released a deathmatch version of the Dam map with some new textures and other graphical improvements. Additionaly to the new map, de_dam, ur_refinery and dm_refinery maps have recieved small game play improvements. On top of all that there is a new achievement "Destroyer of Worlds" which is unlocked after destroying 2000 objects.
Gaming Radio Network has interviewed Pawel Lekki from our development team. If you want to hear first hand about the future plans for D.I.P.R.I.P. the interview will be broadcasted on air twice:
Tuesday 25th 19:00GMT till 22:00GMT - Presenter: Shnooter
Sunday 30th 13:00GMT till 16:00GMT - Presenter: DJ Ion
To listen to the interview visit www.gamingradio.net
The full change log for this update is:
Version 1.0.0.5
ADDED
- game play statistics
- Destroyer of Worlds achievement
- dm_dam map
CHANGED
- vehicle physics scripts
* slightly increased handbrake power
- updated de_dam map
* added new textures
* added ammo pickups
* minor graphical improvements
- updated dm_refinery map
* minor driving improvements
- updated ur_refinery map
* increased starting ammo amount
* minor driving improvements
- updated diprip.fgd
* team ammo pickup can now be set to team neutral (works in deathmatch)
Gaming Radio Network has interviewed Pawel Lekki from our development team. If you want to hear first hand about the future plans for D.I.P.R.I.P. the interview will be broadcasted on air twice:
Tuesday 25th 19:00GMT till 22:00GMT - Presenter: Shnooter
Sunday 30th 13:00GMT till 16:00GMT - Presenter: DJ Ion
To listen to the interview visit www.gamingradio.net
The full change log for this update is:
Version 1.0.0.5
ADDED
- game play statistics
- Destroyer of Worlds achievement
- dm_dam map
CHANGED
- vehicle physics scripts
* slightly increased handbrake power
- updated de_dam map
* added new textures
* added ammo pickups
* minor graphical improvements
- updated dm_refinery map
* minor driving improvements
- updated ur_refinery map
* increased starting ammo amount
* minor driving improvements
- updated diprip.fgd
* team ammo pickup can now be set to team neutral (works in deathmatch)