1. QUESTER
  2. News
  3. A major update was made on April 26!

A major update was made on April 26!

[h2]Thoughts on "QUESTER"[/h2]

"It doesn't matter if it's a small project. I want to work with you because it sounds fun.
A game specializing in hack and slash should have potential even today."
This is what Kazushi Hagiwara told me.

"I had been thinking that I really wanted to make a dungeon-crawler RPG. I was looking for an opportunity to do so when I was approached, so the timing was perfect.
I honestly wondered if God was watching me or might be reading my mind."
Hironori Kato told me this enthusiastically.

Despite the goals I set, things aren't working out. In that case, let's do what we want to do.
Let's make a game that we all want to play, that has the excitement and surprise that I felt playing the PC games of the 80s.
I put the company's future on the line with this project.
It may be small, but for me, it is a project that I have put my life on the line for.

With your support, the circle of this project has expanded little by little, and we have reached the first anniversary of the official release. Thank you very much.

To express our gratitude for the first anniversary, we are pleased to present our first major update.
We look forward to your continued support for many years to come.

Thousand Games Co., Ltd.
Representative: Toshimichi Kuwahara


[h2]Update of “QUESTER”[/h2]
  • You can now select your starting party.
  • New weapons and events have been added.
  • User Interface has been improved with new features, including the Arms Encyclopedia and Item lock function.
  • NEW GAME+ specifications have been changed.
  • Game balance has been adjusted.

https://store.steampowered.com/app/1754460/QUESTER/


[h2]Update of “QUESTER | OSAKA”[/h2]
  • A new Quester Scarlett (Artist: Eishi Ozeki) has been added to the game.
  • The number of parties that can be selected has increased.

https://store.steampowered.com/app/2731640/QUESTER__OSAKA/