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QUESTER News

Dungeon exploration that won't end until I clear it ✨[New Vtuber/Victoria].

[previewyoutube][previewyoutube][/previewyoutube][/previewyoutube]

※ This is a YouTube live streaming in Japanese.

ポンコツ系カジノのおねーさん 新人Vtuber ヴィクトリアさんが『クリア耐久ゲーム配信』に挑戦してくれるそうです!

本日(11月22日)21:00~

ヴィクトリア -Vicky Ch.-
https://twitter.com/victoriacawa

https://www.youtube.com/@victoriacawa

Announcing the new Podcast: "QUESTER'S GUILD"!

[h3]Announcing the new Podcast: "QUESTER'S GUILD"![/h3]

Producer Toshimichi Kuwahara welcomes guests each week to this podcast program to do a DEEP DIVE into "QUESTER" DEEP.

※The program will be broadcast in Japanese.

【Upcoming Guests】

Kazushi Hagiwara (Manga Artist)
Hironori Kato (Game Designer)
Sawako Shirakabe (Voice actress/Pin-up model)
Canon Chatate (Vtuber)

[h3]The short audio drama "Lisa's Search Diary" will be available for one week![/h3]

The short audio drama "Lisa's Search Diary" will be available on the podcast program "QUESTER'S GUILD" for one week.

Please enjoy learning about the daily lives of QUESTERS and the surprising ecology of creatures!

【Cast】

Lisa: Sawako Shirakabe
Haruka: Asuka Ito
Dob-rock: Fuuki Yodogawa
Edge: Kota Sasaki
Gotz: ???


[Special Page]https://www.thousandgames.net/quester/podcast/

[Spotify]https://open.spotify.com/show/2fzPsj9ZhaOPcDtHRk8oow

[Apple Podcast]https://podcasts.apple.com/us/podcast/questers-guild/id1714163408

[Amazon Music]https://music.amazon.co.jp/podcasts/1cd86d5f-e519-4f45-a010-f0e94c8c4358/quester's-guild

"QUESTER" Sequel Production Project 《Closed Beta Test》 Crowdfunding challenge!





We are planning to produce a sequel to "QUESTER" with the goal of achieving a higher quality of gameplay.

As with the previous game, we will hold a closed beta test and listen to the feedback of those who empathize with our vision in order to proceed with development and game balance adjustments.

Please support us in this project that will determine the future of this game.

https://kibidango.com/2446


Producer Toshimichi Kuwahara

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Note: The information above is for the Japanese version of the crowdfunding project. We plan to launch an English version of the project on Kickstarter in the near future. Thank you for your support.

X(Twitter) space will be held!

"Tokyo Game Show 2023" Just before the exhibition!

Guest : Hironori Kato, , Chatate Canon ( Certified Ambassador )

Time: September 20 at 8 p.m. ( Japanese Only )

https://twitter.com/i/spaces/1RDxllEEjEoxL?s=20

Special interviews will be released.

Interview with the creator of QUESTER


Special interviews with Kazushi Hagiwara, Hironori Kato, and Toshimichi Kuwahara will be released to commemorate the Tokyo Game Show exhibition of the hack-and-slash RPG "QUESTER".

The interview covers the worldbuilding and game design of "QUESTER," Kazushi Hagiwara's debut as a manga artist, the early gaming experiences of the main creators, and many other fun stories. Please go and check it out!


Kazushi Hagiwara (original concept and character design)
Representative works: "Bastard!! The Dark God of Destruction" etc.

Hironori Kato (Game Designer)

Representative works: "ELDEN RING TRPG", "Monster Collection TCG", etc.

Toshimichi Kuwahara (Producer)

Representative Works: "Sky Galleon of the Azure", "Flyhight Cloudia", etc.

※The interviewer is Toshimichi Kuwahara.

#01
  1. What kind of RPGs have you been playing?
  2. Memories of "Wizardry"
  3. The project inspired by classic "hack and slash".
  4. Was the game God reading Mr. Kato's mind?

https://ko-fi.com/post/Interview-with-the-creator-of-QUESTER-K3K6P9DJQ


#02
  1. Worldbuilding in QUESTER
  2. Mr. Kato's First Impressions
  3. What is an explorer? Conveying the daily routine of an adventure: hunting, eating, and sleeping.
  4. What caused the apocalypse?

https://ko-fi.com/post/Interview-with-the-creator-of-QUESTER-02-E1E6PD0R9


#03
  1. How would you describe the mutant creatures?
  2. About the Design Considerations for the Mutant Creatures
  3. What is going on in Japan?
  4. How have you tried to implement the game system?
  5. Features of the Combat System
  6. About the Field Map
  7. About the Process of Game Production

https://ko-fi.com/post/Interview-with-the-creator-of-QUESTER-03-J3J7PU6H8