Dev Diary - 18 SEP 25
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[/p][p]Hello Survivors, 🏝️💀[/p][p][/p][p]Starting now, you’ll begin to see more regular posts here on Steam, keeping you in the loop about our development progress as the game moves closer to Early Access![/p][p][/p][p]Take a look at my dev diaries to see how I am building the game, upcoming features, challenges I am facing while shaping your survival experience, and development insights.[/p][p][/p][p]Internal Update[/p]
- [p]Added screen effects for hunger, thirst, low health, and infection[/p]
- [p]Added new AI - spider[/p]
- [p]Added passive insects that can crawl on you[/p]
- [p]Fixed hand positions when holding certain weapons[/p]
- [p]Fixed a bug where clothing wouldn't appear in the inventory after loading a save[/p]
- [p]Added the ability to change the color of the watch[/p]
- [p]Changed the item pickup animation[/p]
- [p]Fixed a bug where the shadow of headwear wasn't visible[/p]
- [p]Improved arrow hits on animals and enemies[/p]
- [p]New effects for wood and stone mining[/p]
- [p]Added a visual trail that cuts through the air for all throwables[/p]
- [p]Other minor changes and fixes[/p]