Patch 0.5.1.2
Changelog:
Just a few small things here. Keep an eye out for the next Major Update!
General Changes:
Just a few small things here. Keep an eye out for the next Major Update!
General Changes:
- Increased edict limit to 8,192
- Increased brush limit to 16,384
- Shrank “Game Settings” menu
- Added “Combo Finisher Received” sound (cl_hitsound_combosound_finish_received), that plays when you get hit by a combo finisher. Can be disabled in ‘Game Settings’
- Added “Consistent crosshair” option (cl_crosshair_consistent), which forces crosshairs to remain static. Can be enabled in ‘Game Settings’
- Can now cancel attacks with shield without being forced to charge a shield bash
- Powderkeg cooldown now persists through respawn
- Changed Blunderbuss crosshair to a ring
- Added “Oldschool” option for scoreboard in ‘Game Settings’
- Added background blur option for scoreboard in ’Game Settings’
- Fixed Neck snap Sound effect being too loud