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  3. Hotfix 0.5.1.1 Released

Hotfix 0.5.1.1 Released

Changelog:
We’ve been listening closely to player input since the last update, so here we are with the first hotfix to address a few balance issues and squash some bugs. Check out the latest changes below!

As always feedback is appreciated and more hotfixes will be developed as necessary.

Gameplay Changes:

General

Improved responsiveness of holstering melee weapons mid-swing


Class Balance: Sharpshooter Powderhorns dropped by killed Sharpshooters are weaker
Can now jump during special
Rifle knockback lowered


Berserker Axesword range reduced (48->46)
Removed slowdown on special start

Huscarl Shield HP increased (245->270)
Special no longer ends when shield is broken


Archer Crossbow knockback corrected (300->250)

Heavy Knight Shield HP increased (285->300)

Menu Changes:

Renamed ‘Advanced Options’ to ‘Game Settings’
Renamed ‘Settings’ back to ‘Options’
Reorganized ‘Game Settings’ menu, and added dividers

Added ‘Fast Zoom’ option for aimable ranged weapons to ‘Game Settings’
Added ‘Enable HUD’ option to ‘Game Settings’ which disables all HUD elements if turned off
Removed ‘Experimental’ tab, moved muzzle flash option to ‘Game Settings’


Miscellaneous:

Added “Techno” combo hitsound


Bug Fixes: Fixed SS powderhorn bouncing instead of exploding

Fixed SS powderhorn colliding with teammates
Fixed ‘X’ not appearing over full teams on faction screen
Fixed Assassin bots getting stuck on special
Fixed low hp shield hit sound being too loud