Hackshot is featured at the Cerebral Puzzle Showcase, with a huge discount as well
Let's just get into what's new:
[h2]=> Master Hacker Conquests[/h2]
These new challenges require using some interesting and obscure interactions in the game, they are also a new way to gain stars in the game, which grants a new alternative for a smoother progression.
There will be 100+ Conquest stars in this update
[previewyoutube][/previewyoutube]
[h2]=> Critical nodes can now grant more stars[/h2]
Critical nodes such as 11, 22, 33, ... are usually much more involved than normal nodes (levels), so now they can grant more stars than usual. I think this helps to match their involvement with an appropriate reward.
The ones with the least stars can now grant up to 7 stars, and the highest one is much higher than that.
[h2]=> New Story Chapter[/h2]
No spoilers 😏
[h2]=> Steam Achievements and Cloud save[/h2]
Finally !!!
And as of now, the game will have 80 achievements on Steam, maybe at May 29th a couple more will be added as well
[h2]=> Simplified Chinese In-game Guide[/h2]
By the generous effort of @OldCaptainWZJ, I have managed to add an in-game guide in Simplified Chinese
[h2]=> A ton of User Interface and Quality of Life improvements[/h2]
I will just list some to make the point:
- Slimmer and easier to use shot tools panel,
- New score lists: Highlights your current scores easily, as well as highlighting Ascended hacks, Exploits and Maxed nodes,
- Some new icons for the Mod Wheel for better readability,
- Faster simulation speed as default,
- New instructions to make learning about in-depth functions easier
[h2]=> Extra polish for Visuals and Audio[/h2]
Shapes are now smoother but keep their sharp form, better SFX in general, and some new effects were added such as a better hit effect to sell the strength of impacts (it changes with Cyberball attributes)
[h3]=> Finally, lots of bug fixes[/h3]