1. Dystopia
  2. News
  3. Dystopia Version 1.5.1 Released

Dystopia Version 1.5.1 Released



We've already released another update, version 1.5.2! Check it out here.

Dystopia 1.5.1

The last 24 hours have been fantastic. Many old friends and players have come to visit, and an equal amount of new players have joined for the launch of Dystopia 1.5. This has meant more testing help, so we've squashed a lot of bugs!

If you see more, head to our Bug Tracker, tell us about them on our Discord Server and don't forget to Support continued development!

Changelog
Changes
  • Update to another new version of the Source Engine.
  • Added missing “dystopia” binary to Linux client
  • Added directional RTT shadows.
  • Added viewmodel prediction.
  • Linux Dedicated Server binaries now properly download from steamcmd.
  • Improved dynamic shadows.
  • Fixed ammo dispenser animation not playing.
  • Attempted to fix the "rolled view" spawn bug.
  • Fix jittery and stuttery movement by using better precision for player origin and angles.
  • Fixed up prediction for client and forced it for all non-cheaters.
  • Fixed miscellaneous spectator to player spawning bugs.
  • Fixed some prop_physics console spam.
  • Fixed problems from reaching max number of decal batches.
  • Fixed voice comms playing sound at world origin.
  • Fixed binaries not downloading on dedicated server on Linux.
Known Issues
  • dys_cybernetic, dys_fusion and dys_vaccine have doors that do not open. In the case of cybernetic and fusion, this makes the map unplayable
  • Source SDK Base still downloads. (We're working with Valve on this.)
  • Splash movie and intro movie do not play.
  • Third party maps are not included. (We plan on working with authors to migrate these to the new Dystopia workshop.)