1. Banzai Escape 2 Subterranean
  2. News
  3. New DLC Released + Patch 48 Now Live!

New DLC Released + Patch 48 Now Live!

[p]Hello sisters! [/p][p]The tunnels are buzzing again, and not just from mutants chewing through steel. [/p][p]A fresh payload just dropped into Banzai Escape 2: Subterranean, [/p][p]a brand-new DLC and one of the biggest stability patches yet. [/p][p]Time to gear up, reload, and dive deeper.[/p][p][/p][p][/p]
NEW DLC: Molecular Gauss 3 is Here!
[p][/p][p][/p][p]A new era of bullet-storming begins with the MG-3 Molecular Gauss LMG, [/p][p]a powerhouse that tears through enemies with true piercing. [/p][p]Even at basic rarity, this thing hits like a railgun on caffeine.[/p][p]Perfect for hallway purges, panic defense, and those moments where the only answer is “More dakka!”[/p][p][/p][h2]PURCHASE HERE
[dynamiclink][/dynamiclink]What’s Inside the DLC[/h2][p]MG-3 Molecular Gauss 3[/p][p]A legendary LMG known for:[/p][p]• Piercing power through enemy lines[/p][p]• High stability[/p][p]• Ideal for tight corridors and choke points[/p][p]• The “Sorry, were you all standing in a line…?” effect[/p][p][/p][p][/p][h2]Armored Hazmat Suit (Included with DLC)[/h2][p]Gear up in a heavy-duty hazmat armor set designed for toxin fields. Heavy, reinforced, stylishly hazardous. Any hostile gas pockets, and places you probably shouldn’t breathe in, we got it covered! but its just cosmetics only :D[/p][p][/p][h3]This DLC includes three headgear variants, all usable with the suit:[/h3]
  • [p]Red-eye tactical respirator (full sensor mask)[/p]
  • [p]Standard gas mask variant[/p]
  • [p]No-mask exposed face variant[/p]
[p][/p][p]Some other awesome screenshots:[/p][p][/p]
Two New FREE LMGs Added to the Game
[p]We also introduces two new lootable machine guns for all players—no DLC required.[/p][p][/p][h2]Evolusi (Free LMG)[/h2][p][/p][p]A modern high-RPM bullet hose with shockingly good control.[/p][p][/p][h3]Characteristics:[/h3]
  • [p]Very high fire rate[/p]
  • [p] High accuracy[/p]
  • [p]Great stability[/p]
  • [p]Fast reload[/p]
  • [p]Low damage output (balances the spraying power)[/p]
[p][/p][p]Perfect for players who prefer “just hold mouse1 and handle it later.”[/p][p][/p][h2]PKM (Free LMG)[/h2][p][/p][p]A heavier classic-style machine gun with serious stopping power.[/p][p][/p][h3]Characteristics:[/h3]
  • [p]High damage[/p]
  • [p]Slow reload[/p]
  • [p]Low accuracy[/p]
  • [p]Punches like a truck when shots land[/p]
[p][/p][p]Great for players who enjoy “big gun make big hole.”[/p][p][/p]
How to Obtain the Weapon (in-game):
[p]Dropped by:[/p]
  • [p]Ancient DRAUGR Sentry[/p]
  • [p]Final-section loot boxes in Operation Home Brain -Sweep-[/p]
[p][/p][p]Suit up, sisters, again! The underground won’t clear itself.[/p][p]The tunnels are nastier, the mutants are angrier, [/p][p]and your firepower just got a whole lot louder. See you in the depths again.[/p][p][/p]
PATCH 48, NOW LIVE!
  • [p]Added 3 LMGs : PKM, Evolusi, MG-3 (DLC) [/p]
  • [p]Added 1 costumes : Armored Hazmat suit (included with MG-3 DLC)[/p]
  • [p]Pheromone Nest now destroyable by special gun; melee deals triple damage[/p]
  • [p]Fixed navmesh not found on Ancient DRAUGR Sentry Bot[/p]
  • [p]Fixed Minion Bots spawning out-of-place causing softlocks in Sentinel Fort Chemical Chamber + Lab Reactor[/p]
  • [p]Fixed lootbox not opening in Labyrinth Hallway A[/p]
  • [p]Fixed mutants stuck at spawn area in labyrinth[/p]
  • [p]Fixed mutants unable to pass certain lower-floor main hall areas[/p]
  • [p]Fixed common mutants flying away when dying[/p]
  • [p]Fixed common mutant hurt SFX[/p]
  • [p]Fixed Youngling mutant errors when killed by fire[/p]
  • [p]Fixed mutant fliers flickering on high loops[/p]
  • [p]Fixed melee durability scaling on high loops[/p]
  • [p]Fixed staircase running glitch[/p]
  • [p]Fixed mission map collider issues and more[/p]
  • [p]Fixed player glitching after knockdown[/p]
  • [p]Fixed jumpable mutants glitching when out of reach[/p]
  • [p]Fixed loot disappearing when too many items drop[/p]
  • [p]Added HUD indicator for yellow DRAUGR Minion Bot[/p]
  • [p]Reduced toxin canister search range (Gas Turret Mission) from 30m → 20m[/p]
  • [p]Revised DRAUGR Sentry Bot damage intake[/p]
  • [p]Revised DRAUGR Minions Bot body armored type reduced from titanium → armor platting[/p]
  • [p]Revised cocoon destruction mission (spawn faster now)[/p]
  • [p]Adjusted Gargantua HP scaling on higher loops[/p]
  • [p]Updated loot tables to include the new MG-3, Evolusi and PKM in Ancient Sentry Bot + all major areas (Upper, Lower, Labyrinth)[/p]
[p][/p][p]Thank you for being an essential part of the Banzai Escape community! [/p][p]If you encounter any issues, please let us know — your feedback is invaluable.[/p][p]We also encourage everyone to spread the word about the update! Share it with your friends, allies, and fellow agents to help us reach even more players.[/p][p]Your continued support keeps our mission alive. Stay tuned, more updates are on the horizon![/p][p]Warm regards, Aisam & the Banzai Escape Team [/p][p][/p]
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