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  3. Patch 35 - New Mission Revision

Patch 35 - New Mission Revision

Patch 35.4
Fixed issues of child cluster bomb error not explode
Patch 35.3
  • Fixed Level Overlapped again
  • Fixed Npc overlapped with static turret
  • Fixed RC Despenser button trigger position by make it bigger
  • Fixed sometimes grenade didnt explode
  • Nerfed Player Explosion damage for grenade launcher on higher loops
  • Increase safety of Grenade Launcher start fusing distance
Patch 35.2:
  • Fixed player not sync weapon stats from other player
  • Fixed level should not overlapped by now
  • Fixed Grenade launcher not properly give right damage according to weapon dmg stats
Patch 35.1 Small Fixed:
  • Fixed error when mission failed during fight
  • Fixed no damage popup for 2nd player
Patch 35:
After some feedback and Comments, I did some revision on newer update mission to balance the experienced.

[h3]Soldier Changes:[/h3]
  • Specter Scout unchanged 100HP
  • Specter Light unchanged 200HP
  • Specter Riot HP and Ballestic Guard changed to 200HP
  • Specter Specialist (Red) reduced HP to 200HP. Their shield also reduced to 200HP and shield armored type reduced to Armor Plate (Before is titanium)
  • Specter Assault remains 300HP
  • Specter Heavy remains 400HP
  • Specter UberSoldat reduced to 500HP (Before is 1000HP). Their shield also changed to 500HP but shield armored type reduced to Armor Plate (before is titanium)
  • Specter UAV remains unchanges
  • Captain Hans now can be damage by Tesla but small (because he is resistant to it). Hans HP reduced from 6000HP to 4000HP
  • All soldier head is remains their weakness and amplified to 1.5

[h3]Objectives Changes:[/h3]
  • Specter Boxer (tank) HP reduced from 3000 to 1000HP. Reduced its optical weakness from 350 to 200HP
  • Specter Drone Launcher HP reduced from 1000 to 800HP
  • Specter Heavy turret HP reduced from 1000 to 800HP

[h3]Weapon Changes:[/h3]
  • Increase DMG to all New Semi-Auto weapons. Only applied to all new drops. So go grind for new guns!
  • Increase DMG for player Tesla Guns times x1.25
  • Player M240B LMG now double damage if near and knocked them if too near
  • Weapon icon inventories now got Loop number to show which loop you got the drop. Applies only for new drop

[h3]Player Nano Shield Plugin[/h3]
Increase HP of NanoShield to x2:
  • Broken = 50HP
  • Regular = 100HP
  • Rare = 150HP
  • Legendary = 200HP

[h3]LEGENDARY STATS INCREASE[/h3]
Only applies on LEGENDARY weapons drop.
After Loop 5, the stats getting more better and higher.
Loop 5 and above : add one more stats increase from 3 become 4. The higher the loops, the better the stats get
This also increase price of lootbox (legendary weapon box only after loop 5)

[h3]Others[/h3]
  • Slowing rate dmg popup info so not appear spamming for C-Nar and Tesla
  • Should fixed invisible enemies shoot through wall (need further test)
  • Map overlapped issues should solved