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Space Reign News

Name a Ship poll #9

Hello Pilots & Commanders, time for another ship poll!

[h2]Poll #9 INFO[/h2]
Corporation: NovaTech
Ship class: Light Destroyer
Name Theme: Animals/Mythology


VOTE AND PROPOSE NAMES HERE => https://strawpoll.com/e6Z2ADLV8gN


[h2]Poll #8 Final Results[/h2]

Name a Ship poll #8

Hello Pilots & Commanders, time for another ship poll!

[h2]Poll #8 INFO[/h2]
Corporation: NovaTech
Ship class: Heavy Frigate
Name Theme: Animals/Mythology


VOTE AND PROPOSE NAMES HERE => https://strawpoll.com/7rnzVMLPDnO


[h2]Poll #7 Final Results[/h2]

Update 0.4.7 - Pause & Command

Hello Pilots & Commanders, another smaller update is out, check out what's changed!

[h2]Features:[/h2]
[h3]Pause & Command[/h3]
Good News! You are now finally able to pause the game in Tacview and give orders to your fleet, maximizing its potential while minimizing..well..the enemy. Just enter the Tacview mode, press SPACE or click on the Pause & Command button, then take your time and assign targets, change stances, or adjust launcher usage - completely stress-free.
[previewyoutube][/previewyoutube]
[h2]Changes:[/h2]
  • REDUCED Miner Squadrons spawn rate

[h2]Fixes:[/h2]
  • Another Possible Fix for Contracts sometimes being instantly completed without rewards with enemies still spawning
  • Possible Fix for Freighter repair drones sometimes not spawning during the Freighter Rescue contract
  • FIXED Missiles sometimes bouncing off ships when hitting them after their parent ship was destroyed
  • FIXED Miner Delivery reward having the wrong info written in the log
  • FIXED Overlaying Ammo and Commander icons in the Fleet Tab
  • FIXED Point-Defense turrets causing the ship to have wrong range values in CQB stance
  • Other Minor Fixes


Come and join our community discord to discuss the upcoming features or your suggestions and feedback.

See you next time!

Adam & Daniel

Name a Ship poll #7

Hello Pilots and Commanders, time for another ship poll!

[h2]Poll #7 INFO[/h2]
Corporation: Tyrcorp
Ship class: Destroyer
Name Theme: Historical Weapons


VOTE AND PROPOSE NAMES HERE => https://strawpoll.com/05ZdzzvJbn6

Update 0.4.6

Hello Pilots & Commanders, another smaller update is out, check out what's changed!

[h2]Features:[/h2]
[h3]Contract sector Traffic[/h3]
Return of the player favored dynamic sector traffic with a new twist!

Miners - Ally and Hostile Factions will now send Mining Squadrons to extract resources at resource sites. Protect the allied miners and hunt the enemy ones for additional rewards including tech points and experience.
Transports - Transport ships will periodically enter and move through the sectors.

[h2]Changes:[/h2]
  • Tech Points now visible in the main menu save slot
  • REDUCED reward penalty when deploying to low-threat sectors from 70% to 50%

[h2]Fixes:[/h2]
  • Possible Fix for Contracts sometimes being instantly completed without rewards with enemies still spawning
  • FIXED Ship not listening to orders after losing a target from its sensors
  • FIXED Designated Commander not saving after exiting a sector
  • FIXED Ship Stances and and Combat Modes not saving properly after exiting a sector
  • FIXED Entering a sector sometimes causing an error to pop out
  • FIXED Novatech Squadrons having a wrong Corp icon
  • Other Minor Fixes


Come and join our community discord to discuss the upcoming features or your suggestions and feedback.

See you next time!

Adam & Daniel