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King Arthur inspired Hades 2 rival shifts release date to dodge nightmare clash

Hades 2 finally has a date for its 1.0 launch, and that's exciting news for just about everyone. But for Sworn developer Windwalk Games, it's a bit of a nightmare situation. Of all the newcomers that draw inspiration from one of the best roguelike games around, this King Arthur-themed offering is one of the closest to Hades in form and structure. Unfortunately, its planned 1.0 release happened to be Thursday September 25 - the same day now claimed by Supergiant's titan. In an attempt to sidestep this clash, the team at Windwalk has brought its launch slightly forward, and I'd certainly recommend giving it a chance.


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SWORN 1.0 Now Releases September 23

[p][/p][p][/p][p]Soulforged, a dark retelling of the Arthurian legend rises early.[/p][p][/p][h3]SWORN 1.0 now releases on September 23.[/h3][p][/p][p]We know you’re all excited about the recent news that Supergiant Games is releasing Hades II on September 25. Hades is a genre-defining game that served as a huge inspiration for us when crafting our co-op action roguelike SWORN. As fans ourselves, we recognise that launching on the same day could present challenges. To that end, we have decided to advance our 1.0 release date. [/p][p][/p][p]Please stay tuned for more information about our post-launch plans — 1.0 is not the end of our journey![/p][p][/p][p]You can join us in Steam Early Access right now at 33% OFF. This discount will also apply to SWORN 1.0 on Steam at launch, running through September 29.[/p][p][dynamiclink][/dynamiclink][/p][p]Your support during the Early Access period has been greatly appreciated. Swear an oath to the Fae Lords and join us in Camelot next week![/p]

Arthurian action roguelike Sworn goes briefly free, and it's a winner for me

Supergiant's Hades 2 looms over the action roguelike space like the towering Titan of Time himself, but I've been playing quite a few similarly styled indie games of late, and one of my favorites is currently available to try for free. Sworn transports the familiar progression and combat fundamentals of Hades out of the Greek underworld and into a corrupted Camelot, where the fallen King Arthur and his Knights of the Round Table stand in your way. Developer Windwalk Games has just dropped the Sworn 1.0 release date, and to celebrate it's giving everyone a taste with a free weekend.


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SWORN 1.0 Launches September 23

[p][/p][h2]❗Correction: New date is September 23[/h2][p][/p][p]Soulforged,[/p][p][/p][p]SWORN leaves Early Access and launches into full release with 1.0 on September 25![/p][p]Thank you to our vibrant community who've been with us since the beginning, and to all those who joined us throughout our Early Access journey. You have helped us craft a game we are incredibly proud of. We really appreciate the time and love you've given to SWORN by participating in community events and sharing your valuable feedback.[/p][p][/p][h2]Play FREE until September 1st[/h2][p]That's right! Camelot's gates are open to ALL this weekend! Jump in right now and grab your friends. Get a taste for the action ahead of 1.0 next month. [/p][p][/p][p][dynamiclink][/dynamiclink][/p][h2]Release Date Trailer [/h2][p][/p][previewyoutube][/previewyoutube][p][/p][h2]New in 1.0[/h2][h3]Potion Lab[/h3][p]
Guinevere has a new feature in Carmarthen for you to unlock. Brew potions to bring with you on your journey to Camelot. Drink your potions to get an edge in combat or to help control the whims of the Fae.

[/p][h3]Sword in the Stone Updates[/h3][p]New blessings, balance fixes, and lots of polish have gone into upgrading your Weapon and Spell Blessings. Try out your previously less used Weapons and you may now find a new favorite!

[/p][h3]New Dialogue & Voice Acting[/h3][p]The Fae have a few words to say to you. All Fae Lords and NPCs have new dialogue with English voice acting. Learn a little more from the characters helping you along your Quest.

[/p][h3]New Arthur Phase[/h3][p]Ready for a challenge? Arthur is getting a whole lot harder when playing at higher difficulty levels. Gather your friends and see if you have the strength to take down the scourge of Camelot.

[/p][h3]Bugfixing & Polish[/h3][p]We’ve been working non stop on fixing bugs and polishing all over to make sure SWORN is the best experience it can be![/p][p][/p][p][/p][p][/p][p]Camelot is nearly ready. Do you have what it takes to overthrow a Corrupted Arthur and his Knights of The Round Table?[/p][p][/p][p]Thank you for everything -[/p][p]Windwalk Games[/p][p][/p][p][/p]

SWORN Patch #12 is LIVE (v0.52.3.0.742)

- Fixed an issue where the Specter’s Mystic Beam Spell would have fewer hits overall if the user was in Flow
- Fixed the Golden Hand shrine converting Shop purchases and resources gained from Breakable Pots and Foes into Gold when it shouldn’t
- Added a Tracker to the HUD to let you know how many rewards the Golden Hand Shrine Blessing will convert into Gold
- Fixed an issue in the Fae Lord Selection Screen where you could change your selection during the animation after choosing an item
- Fixed an issue where the Galvanic Witch would sometimes dive to an unintended position
- Updated the Galvanic Witch’s rotating Lightning Orb attack to have a longer windup time
- Fixed Fae Lord Selection Screen showing the incorrect button prompt to confirm selection
- Fixed some UIs showing Xbox button icons when using a PlayStation or Nintendo controller
- Remove Creative Menu and Console Menu button rebinding in Controller Rebind menu
- Fixed an issue where the Monk’s Arcane Shield Spell would reduce the Health cost of the Blood Key from Lancelot
- Updated Oberon’s Blessing “Storm Meditation” requirements so that it is accessible from basic Fury blessings
- Fixed an issue where King Arthur could become immune to Stagger under certain circumstances
- Fixed an issue where Critical Damage calculation was different for Lucky Coin Projectiles than it was for attacks
- Fixed the New Unlocks Available prompt appearing in the Post-Run Summary when it shouldn’t
- Fixed the spelling of Invisible on the Shadow Step Blessing
- Updated the Description of Splintered Soul to more accurately reflect it’s behavior
- Fixed an issue where the "Reverberate" Chimes Skill would not follow the "Grazioso" Skill’s target under certain circumstances
- Fixed an issue where The Treant Scourge's beams could persist on the screen after hitting him with the Rook's Counter while having the 'Revenge' Spell Upgrade
- Fixed Player's Health bar constantly changing to incorrect values during Secret Boss fight
- Added an extended hurtbox on King Arthur during some of his attacks to better reflect the position of his body during the animation
- Fixed The Treasure Goblin's Health bar disappearing if Frozen or Stunned during its escape animation