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Sailwind News

Update 0.24.1 Patch Notes

- reverted to the previous control scheme where holding the run button (shift) will make you sprint, allowing for three different movement speeds (walking, running, sprinting)
- sprinting will now consume a significant amount of your water bar
- you can now also sprint while swimming, but this will consume even more water, as well as food
- pressing Caps Lock will now toggle between running and walking mode (the option to rebind this key will be added soon)
- jumping will no longer force you into running mode
- added back some amount of movement control while in the air/jumping
- slightly increased swim speed
- slightly reduced the head bob effect when walking
- fixed a bug where the player would strafe slightly off-center when walking on the brig

Update 0.24 Patch Notes

New Features
- Lanterns can now be refilled with fresh candles or lamp oil (depending on lantern type), which can be purchased in most ports.
- Added new mail delivery missions. All ports will now always have a mail mission to each other connected port.

Player Movement Changes
- You no longer need to hold the run button (default: shift) to sprint. Instead, the run button will now toggle between running and walking mode. The new running mode is slower than the old sprint speed, but faster than the old default running speed.
- running will now consume your food and water bars at a slightly higher rate
- swimming will now consume your food and water bars at a much higher rate
- jumping while swimming will no longer give you a speed boost
- you can no longer stop or start moving while in the air/jumping
- added a head bob effect when walking and running. It can be turned off in the settings.

Other
- added some hint messages to help with loading and unloading cargo using the recently added cargo transport system

Update 0.23.1 Patch Notes

- improved the bow splash effect on all boats, making it more consistent and realistic
- added a new water spray effect when crashing into waves
- fixed a bug where fishing rods and chip logs would get duplicated sometimes

Update 0.23 Patch Notes

Update 0.23 is now live! This is a relatively small update focusing on various quality-of-life improvements and fixing several major gameplay related bugs. Below is a detailed breakdown of all the important changes and new features introduced in this patch.


Cargo cart service
- A dock worker with a cargo cart is now available for hire in most ports, allowing for faster loading and unloading of cargo for a small fee. The cart service functions like an additional inventory, only accessible at the port, making it easier to transport cargo between your boat and the local dock. It should be especially helpful when loading and unloading large amounts of cargo.
- You can also use the cargo transport service to store cargo safely at the port for an extended period of time. You will be charged a daily fee for each item, up to the total value of the item.

Autosaves
- The game will now automatically save your progress every 15 minutes by default. You can customize the autosave interval in the settings menu, or disable it completely.
- Each save slot will now also automatically store up to 5 previous saves. The save backups can be selected and loaded by hovering over the appropriate save slot in the main menu.

Better recovery
- Recovery will now bring you to the last port you visited. This now includes all ports, not just the capital cities.
- Fixed various bugs associated with recovery, including items disappearing from your inventory, boats not mooring correctly, etc.
- The recovery process should be faster and a bit smoother now.

Better sinking
- Recovering your boat after sinking will now also recover all furniture and items on the boat. Some percentage of cargo (crates, barrels, etc) will be randomly lost. The percentage of cargo lost increases with distance from the recovery port.
- Increased the amount of water a boat needs to take in before it sinks.
- There is now a hull creaking sound which gets increasingly louder as your boat gets closer to sinking.

Better docking
- You can now push your boat off a dock, from inside the boat.
- Boats should now be much less likely to be pushed and stuck against the pier by a side wind.
- Improved collision detection of boats with docks, especially around the bow and stern. Issues with boats glitching into docks should now happen less often.
- Items left on your other boats should no longer become scattered randomly when you come back to the boat later, and their mooring lines should no longer become slack.

Other
- Some slight changes to the physics related to drag, mostly aimed at alleviating some of the tacking issues with the big ships.
- You can now change the color of already installed sails in the shipyard (currently for free, this will probably be changed in a later patch).
- Streetlights in towns will now turn off during the day.
- Fixed a bug where crates of mushrooms would not save/load correctly.
- Fixed item collision bugs with oranges and the small junk ship model.
- Other minor bug fixes.

Beta 0.23.b4 Patch Notes

- possibly fixed the bugs where items on boats would randomly move or disappear on save/load
- added a setting for the autosave interval in the settings menu (including the option to disable it completely)