Release Notes 0.9.0: New skill tree
We’re thrilled to announce the release of the 3rd skill tree! Dive into new strategies and unleash unique abilities as you explore this fresh addition to your arsenal. Please note: only the skills from your currently selected skill tree will now be active, emphasizing focused and strategic gameplay. Choose your class wisely and adapt to the challenges ahead!
Upcoming Features Sneak Peek:
Here’s a glimpse at what’s coming soon in future updates:
Team Weapon Upgrades: Work together to upgrade your team’s arsenal, bringing even more depth to cooperative gameplay.
Weapon Upgrade Money Sink: Players will soon be able to sink resources into upgrading weapon damage over time, offering a steady progression path and a meaningful use for excess funds.
Additional release notes can be found at the bottom

Release notes 0.9.0:
-Fix FIRE BARREL doing damage to other buildings
-Fix players being able to fall by one of the perk machines in CEMETRY map
-Fixed MYSTERY BOX weapon not being shareable with other players
-Fixed WORKBENCH locking to other clients when a client goes on it
-Fixed one of the collectable(that still does nothing) from being shot on the AIRPORT map
-Fixed other players weapon going crazy in certain cases when it's near the screen end
-Fixed some of the lava meshes missing from the HELL map
-Fixed some stretched meshes on the CEMETERY map
-Improve the look of light beams and make them work on low-quality settings
-Increase MOUNTED HEAVY MACHINE GUN ammo regeneration at the highest level to 3 bullets a second
-Limit the active skills to only the class the player currently has selected
-New skill tree added
-Remove the inaccessible weapon on the AIRPORT map
-Stop the SUICIDER zombie from scaling their explosive damage with waves
Upcoming Features Sneak Peek:
Here’s a glimpse at what’s coming soon in future updates:
Team Weapon Upgrades: Work together to upgrade your team’s arsenal, bringing even more depth to cooperative gameplay.
Weapon Upgrade Money Sink: Players will soon be able to sink resources into upgrading weapon damage over time, offering a steady progression path and a meaningful use for excess funds.
Additional release notes can be found at the bottom

Release notes 0.9.0:
-Fix FIRE BARREL doing damage to other buildings
-Fix players being able to fall by one of the perk machines in CEMETRY map
-Fixed MYSTERY BOX weapon not being shareable with other players
-Fixed WORKBENCH locking to other clients when a client goes on it
-Fixed one of the collectable(that still does nothing) from being shot on the AIRPORT map
-Fixed other players weapon going crazy in certain cases when it's near the screen end
-Fixed some of the lava meshes missing from the HELL map
-Fixed some stretched meshes on the CEMETERY map
-Improve the look of light beams and make them work on low-quality settings
-Increase MOUNTED HEAVY MACHINE GUN ammo regeneration at the highest level to 3 bullets a second
-Limit the active skills to only the class the player currently has selected
-New skill tree added
-Remove the inaccessible weapon on the AIRPORT map
-Stop the SUICIDER zombie from scaling their explosive damage with waves