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Ultimate Zombie Defense 2 News

Release 0.8.3

Release notes 0.8.3:
-Add a light source to the WORKBENCH
-Adjust MINEFIELD skill slightly(increase the damage by 5% instead of 100% for each level)
-Change how the armour system works
-Don't allow MONEY PERK to be given at the start due to the skill
-Fix some deformed meshes on the CEMETERY map
-Fix the player being able to enter one of the graves on the CEMETERY map
-Increase kill count for players' explosive weapons
-When purchasing armour, don't instantly heal the player

Release 0.8.2

Release notes 0.8.2:
-Fix HELL DOG highlighting
-Fixed player's explosive weapons doing damage to their buildings in some cases
-Fixed price and dollar sign being on different lines on the interaction dialogue
-Fixed auto sentries not shooting at zombies in some cases where the player has their back turned to the zombies
-Improve the rendering performance of the WORKBENCH on all maps

Release 0.8.1

Release notes 0.8.1:
-Disable SUPPRESSOR and FLASH HIDER as they need more implementation
-Fix cursors not appearing when getting kicked or the game ending suddenly and going back to the main menu
-Fix some weapons not updating the sights while on the WORKBENCH
-Fixed barrel attachments showing slightly offset
-Generally avoid spawning HELL DOGS in buildings
-Potentially fixed a rare case of a player being able to go through defences (no collisions), AUTO SENTRIES failing to target and wave not finishing as some zombies can't be found

Release 0.8.0

Hello, everyone!
We’re thrilled to introduce the latest content update to the game, featuring three exciting new buildings that will elevate your gameplay experience.

WORKBENCH
Discover this versatile station within the world, enabling you to customize your weapons with new scopes and attachments to suit your playstyle.


SPIKED TRAP
Lay this devious device on the ground to ambush your foes. Once triggered, it delivers instant, devastating damage to unsuspecting enemies.


SPINNING BLADE TOWER
Unleash chaos on your enemies with this relentless tower. Its continuously spinning blades shred through waves of attackers, leaving nothing but destruction in their wake.



For a full list of changes of 0.8.0:
-Add a new world-building called WORKBENCH, modify your gun attachments
-Added a new TRAP called SPIKED TRAP
-Added a new TRAP called SPINNING BLADE TOWER
-Change how the hints are initially displayed
-Change the text on the MYSTERY box and WALL GUNS when purchasing/equipping to display the weapon they will be replacing(if any)
-Fix players being able to get out of the map on the CEMETERY MAP
-Fix the player colliders on buildings so that they are not as easily climbable
-Fixed the buildings not showing correctly when filtering by their types in build mode
-Fixed zombies getting stuck in unreachable places on the AIRPORT map, as well as the other maps
-Instead of resetting the brain buster perk on missing, reduce the multiplier by 1.0x instead
-Reduce the volume of the TESLA tower idle sound
-Reworked the colours and categories for different buildings, added a new type called TRAPS and renamed MISC to UTILITY
-Show a discounted price alongside the original price on the interaction menu
-Show the perk machine descriptions sooner and from further away
-Update NECROMANCER sounds

Release 0.7.1

Release notes 0.7.1:
-Fix FLAMETHROWER and MOLOTOV COCKTAIL not earning any money
-Fix zombies getting stuck in the AIRPORT map by the large lobby
-Once unlocked, leave the WEAPON UPGRADE MACHINE in the world